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    Packaging issue for Android

    I tried packaging Mobile temple project for android to see if it will run on my mobile for testing purposes, however it failed in 4.3 (see the cook and UATlog below). I am trying to start my own new project but would like to get the basics working first, so i can test my project on my mobile while i do it. Any help is greatly appreciated.

    Silver


    Cook.txt
    UAT_Log.txt

    #2
    Also failed in 4.2 and 4.1

    4.2 log files

    Cook.txt
    UAT_Log.txt

    4.1 log files

    Cook.txt
    UAT_Log.txt

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      #3
      Hi Indarctos,

      Please post this to the answerhub at http://answers.unrealengine.com so we can track this and assist you. Thank you!
      Adam Davis | Marketplace Support | Epic Games
      How to report a bug? | Installation & Setup issues? | Answerhub Bug Reports | Twitter

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