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Wrong rendering skybox on android

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    Wrong rendering skybox on android

    Hi! when I build the project on Android (Galaxy S6 Anroid-> ASTC & Android-> ETC2) and choose the size (scale) skybox (10000x10000x10000)textures appear in the defect,

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Name:	1-galaxy s6(ASTC).jpg
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Name:	2-galaxy S6 ATC2.jpg
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ID:	1208836


    but the size (scale) skybox 1x1x1 - everything is fine. what should I do? i import texture(.dds format from program "spacescape")
    Click image for larger version

Name:	PC.jpg
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    Click image for larger version

Name:	android-scale 1x1x1.jpg
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ID:	1208834
    Attached Files

    #2
    You don't need to use a large scale on the skybox; it will project the same in the viewport whatever the scale is. Using large numbers will cause precision errors in the shader which is what you are seeing.

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      #3
      but on pc it work fine!why?

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        #4
        The PC's GPU has higher precision. Mobile usually uses lower precision for performance.

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