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    apk not working

    Hi,

    I deployed the Jump 2.5D game and some simple level to Android , the dialog said packaging was ok, but after installation on mobile, the game closes just after i launch it ? It is something special to do ? or some special Android version to choose if we can ?

    #2
    I have the same problem.
    Does anyone can give us a hand?

    Comment


      #3
      Provide us more information. What Unreal Engine Version? What Android Phone? What Android version? etc.

      Comment


        #4
        same here
        tested on a galaxy s (custom gingerbread), i know its not on the supported devices and is old but runs tappy chicken from the play store just fine.
        also tested on a hannspree hannspad (with a very fast ics custom rom and super tweaked kernel) that also runs tappy chicken from the shop, also an unknown make chinese tablet running jellybean that also runs tappy chicken just fine.
        tested with all ue4 builds so far including one of the latest preview builds from github

        what did epic do to make it run?
        is there some hidden settings somewhere? a buried checkbox or something?

        even a blank template with no content crashes after loading for me
        Last edited by tegleg; 09-06-2014, 09:10 PM. Reason: added android versions
        tegleg.co.uk - indie electronic music label
        Android + HTML5 WIP Physics Game
        PC Games - Android Apps

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          #5
          The easy way to solve it, is to make new project then make 2.5 d game base on tappy chicken, please check the parameters with details

          Comment


            #6
            Originally posted by AleksaSAvic
            Hm, this is weird. Have you checked this wiki page? If you don't see your model listed there, than, sadly, you won't be able to run it.
            so how come the chicken game runs from the shop?
            tegleg.co.uk - indie electronic music label
            Android + HTML5 WIP Physics Game
            PC Games - Android Apps

            Comment


              #7
              little progress update
              after changing to android kit kat on my samsung galaxy s and overclocking it quite a bit, a packaged version of the chicken game almost runs, after a long time of black screen the menu appears, when you press play there is a long pause then it closes.
              tegleg.co.uk - indie electronic music label
              Android + HTML5 WIP Physics Game
              PC Games - Android Apps

              Comment


                #8
                I know how to fix this fellas. You need to make sure that you drag the OBB file into (Android --> OBB) and then run the apk installation on your device. It should work then. But i've got an issue where the Google Play Store won't accept my APK file, and i'm trying to publish my game. I have the deadline coming up pretty soon, if anyone could help, I would much appreciate it.

                Thanks

                Comment


                  #9
                  Originally posted by cobra niko View Post
                  I know how to fix this fellas. You need to make sure that you drag the OBB file into (Android --> OBB) and then run the apk installation on your device. It should work then. But i've got an issue where the Google Play Store won't accept my APK file, and i'm trying to publish my game. I have the deadline coming up pretty soon, if anyone could help, I would much appreciate it.

                  Thanks
                  Google play store have a requirement that target minimum SDK26 now and I have heard some other issues like quit button not working as reasons for rejection.

                  This link show the requirement as of now https://developer.android.com/distri...unch-checklist .

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