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All inputs firing except for touch

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    All inputs firing except for touch

    I am trying to follow this tutorial and I noticed all of my touch inputs are undetected, but all other inputs work fine.

    My player class has input enabled, set to player controller 0, etc., which is why my input, for example, the F key, works fine, as normal, but only the touch inputs are not working. All of the Touch X and the InputTouch. I already have the check in the editor for "Use mouse for touch events" and I have been able to control the virtual analog stick with my mouse, but for some reason the touch events are not firing.

    If its worth noting, I have created my own virtual analog and using that instead of the default

    Can you show us your Input configuration the Blueprint where you handle the touch events?
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