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Android ATC failed for Google VR project

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    Android ATC failed for Google VR project

    Hi everyone ,
    I followed the instructions of the Unreal Engine ( https://docs.unrealengine.com/latest...t/3/index.html ) aids but at the end the packing failed :/
    Can i have some help ?
    i have this in the Output Log :

    LogSavePackage: Save=36.58ms
    LogSavePackage: Moving '../../../../../../Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/Saved/UEDPCEntryLevel0C991CA74AFE9E5A5B3350B0496EA8A3.tmp' to '../../../../../../Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/Saved/Autosaves/Game/UEDPCEntryLevel.umap'
    LogSavePackageisplay: Finished SavePackage ../../../../../../Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/Saved/Autosaves/Game/UEDPCEntryLevel.umap
    LogEditorTransaction: Undo Spawn Play From Here Start
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool...
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/ADOBATIJEREMYTPE2016.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREM
    YTPE2016/ADOBATIJEREMYTPE2016.uproject -cook -stage -archive -archivedirectory=C:/Users/Jérémy/Desktop/Andoid_Builds -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=Multi -build -CrashReporter -utf8output
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Automation.Process: Setting up command environment.
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability.
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Jérémy\Documents\Unreal Projects\ADOBATIJEREMYTPE2016\ADOBATIJEREMYTPE2016.uproject
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Project.Build: ********** BUILD COMMAND STARTED **********
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: You are attempting to compile on a machine that does not have a supported compiler!
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1
    InChangelistNumberOverride, Dictionary`2 InTargetToManifest)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à BuildCookRun.DoBuildCookRun(ProjectParams Params)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.BuildCommand.Execute()
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Automation.Process(String[] CommandLine)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Program.MainProc(Object Param)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Program.Main()
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Domain_ProcessExit
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): copying UAT log files...
    MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
    PackagingResults:Error: Error Unknown Error

    Thanks

    #2
    Do you have properly installed CodeWorks and Visual Studio?
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    Comment


      #3
      "WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install"
      Install Visual Studio Tools 64bit

      Comment


        #4
        Originally posted by DRob View Post
        "WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install"
        Install Visual Studio Tools 64bit
        There's a difference between Visual Studio and Visual Studio Tools ? :3 Otherwise , Thanks for your reply (gameDna studio and DRob)

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