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The Mustang Project

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  • started a topic The Mustang Project

    The Mustang Project

    Model done.

    Now adding Oculus Rift support!

    http://whalebranch.blogspot.se/ <- My blog of artstuff!

























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    Hello.
    Anyone know if it's possible to do a secondary gloss on the materials somehow?
    I've tried blending in a multitude of ways two together but I'm getting no huge luck there. Currently I'm forced to throw in a fresnel into the diffuse aswell but I don't really want to do it that way.

    I'm of course trying to do a car paint shader. The high gloss one is currently going into the roughness and the other broader one with the flakes is going into the diffuse.

    I'll throw up a few shots later. I've seen a few of the other links around here but I think they're doing it the same way.
    Last edited by Wahlgren; 08-06-2014, 05:20 AM.

  • replied
    I'd like to have the orange one
    Interior is very sexy maaaan!!!!

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  • replied
    This is absolutely gorgeous. Congratulations on this

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  • replied
    Actually, you can already switch to the shading model in 4.3. Parameters have not yet been exposed, so you can only control the base layers roughness and metallic values since the clear coat modes and inputs will be available from 4.4 on. However, it still works quite well for a first iteration since you dont necessarily have to tweak the roughness of the clear coat that much for first testing

    Cheers!

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  • replied
    Cheers buddy! Has it been officially released yet? It's on github right but not "officially" out yet right?

    By the way, I've gotten hold of an Oculus from a friend and done some tests (it's the DK1, can't motivate to splurge on a DK2. Hoping to find one laying around somewhere at some point.) and I'll be releasing a download for you guys later so you can test it when I'm done! It's a test / learning case for a bigger more awesome thing I got planned.
    Last edited by Wahlgren; 08-06-2014, 05:16 AM.

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  • replied
    Man...that looks really really good! Now please try out the new clear coat shading model :P

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  • replied
    Wow. Cheers for all the kind words. It means alot.

    Jacky; guess I got no reason not too. I'll have to check it out.

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  • replied
    Wow MagiclaPixy! The video you posted is awesome. Both of the car's interior and exterior are breathtaking. The leather material for the seats looks awesome. I could almost smell that brand new leather aroma. Yet again, Fantastic work and be sure to keep us updated with your project!

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  • replied
    I remember seeing this on polycount. This is very definitive material for Unreal's graphical power. and the presentation is slick. could easily mistake it as a toolbag render. Good work!

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  • replied
    This is seriously awesome!
    Keep up the great work!

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  • replied
    Wow, stunning !!!

    Add this project with my UE4 Cinematics and environments page

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  • replied
    Well you need to get it rolling already! I want to see it in motion.

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  • replied
    Thanks guys. Just added the video.

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  • replied
    Fantastic job man, just brilliant.

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  • replied
    This is amazingly beautiful !

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