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Tavern by the road

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    Tavern by the road

    Hi, UE community My first post here, so I hope I'm posting it in right thread.

    So I'm working on this tavern project. Got this far by now.

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    I'm having trouble with the lighting in general though. I wanted to achieve natural interior lighting just with combination of directional light coming through the window and skylight, but I had to add some point lights, because some parts were too dark, so it doesn't look too natural. On top of that I have artifacts appearing in some places, and I don't know what are they caused by.

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    Second thing that's bothering me are too opaque extrerior shadows. Shadow from the pillar is visible on the wall, but not on the ground.

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    So here is interior lighting setup:

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    World settings:

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    Directional light settings:

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    Skylight settings:

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    Post process settings:

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    Any tips on how to improve the lighting and get rid of the artifacts?

    #2
    Love it

    Dusty and dark, heaps of atmosphere.

    The only suggestions I can see to make are that the stone walls on the outside pic look a bit flat and maybe think about adding a fireplace in side (it looks cold, brrr)

    Comment


      #3
      Glad you like it

      I think the walls outside look flat because of the lighting, which isn't proper yet as I mentioned. The plaster walls are also blown out and lose details outside, but are better visible inside. There is fireplace (picture 3) but it isn't lit as I didn't want to add artificial lighting yet. I want to achieve good resaults with only sunlight for now, after that I will do night scene with lit candels and fireplace.

      Example of a lighting I want to achieve

      https://www.youtube.com/watch?v=OubW2F7U3mg

      Comment


        #4
        Great job ! The atmosphere is very cool. I'm waiting for to see this scene in a rainy night, with the lights of fires in the tavern Really great for RPG !

        Comment


          #5
          Originally posted by Elkantor View Post
          Great job ! The atmosphere is very cool. I'm waiting for to see this scene in a rainy night, with the lights of fires in the tavern Really great for RPG !
          Yess this will be my goal for the second version of the scene, for now I want to acheive good daylight lighting.

          Comment


            #6
            So this is final video for now, as I had to finish it for school in time. A lot of things could be improved (models, materials, lighting in general, shadows are to opaque outside). But I will probably come back to it in the future, add second floor, try night scene, add candels etc.

            Comment


              #7
              Nice!
              Add some dirt and weathering and it'll really fit into the location.

              Comment


                #8
                Yes, will add that, when I come back to it in future. I tried with deferred decals for dirt but they were really hard to notice..I guess it's becease strong exterior light. I have to study lighting and materials more

                Comment

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