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Venineth - exploration puzzle-platformer

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  • [GAME] Venineth - exploration puzzle-platformer

    Hi everyone!



    Venineth is a single-player game focusing on unraveling the mysteries of ancient alien technology somewhere in the universe via exploration, platforming, and puzzle-solving.

    I am responsible for the graphics, some blueprints and a part of design. Other team member D. - programming and puzzle desgin, A. - music and sfx.
    Our inspirations are games like NightSky, Lifeless Planet, Naissancee, InFlux, Mind: Path to Thalamus and Space Engine (visuals).

    We are hoping to release Venineth at the end of this summer.

    Here is a short video from intro/prologue:

    And some screenshots:






    That's all for now. More updates comming soon.
    Cheers!
    Attached Files
    Last edited by Bzzz; 06-24-2017, 06:41 AM.
    Project Venineth: Twitter | Website | Youtube | Steam Greenlight

  • #2
    That looks amazing! Love the atmosphere. Gets me thinking about the Prometheus movie.
    Looking forward and hoping for some deep existential story there! ;P
    Easy colorgrading LOOKBROWSER.com

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    • #3
      Originally posted by richardek View Post
      That looks amazing! Love the atmosphere. Gets me thinking about the Prometheus movie.
      Looking forward and hoping for some deep existential story there! ;P
      Thanks! We hoping too

      Two new screenshots:




      Cheers!
      Attached Files
      Last edited by Bzzz; 08-15-2016, 02:06 PM.
      Project Venineth: Twitter | Website | Youtube | Steam Greenlight

      Comment


      • #4
        Very beautiful! I've made your game Pic of the Day on the launcher
        Twitch /unrealalexander| Twitter @UnrealAlexander
        How to report a bug? | Installation & Setup issues?
        Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

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        • #5
          wow very nice design. love the fast emptiness but still have a interesting horizon.
          Any change you like to share a small portion of your one way chamber design? I've been looking for that for a while now.
          looking forward to a finished product!

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          • #6
            Ooooooh gorgeous!

            Visit my portfolio: portfolio.jhgrace.com

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            • #7
              Originally posted by Alexander Paschall View Post
              Very beautiful! I've made your game Pic of the Day on the launcher
              Wow! Big thanks!

              Originally posted by Crowsfield View Post
              wow very nice design. love the fast emptiness but still have a interesting horizon.
              Any change you like to share a small portion of your one way chamber design? I've been looking for that for a while now.
              looking forward to a finished product!
              Thanks! Did you mean portal transition? We used this method:
              https://www.youtube.com/watch?v=r5XAVy6wE-A
              Player on start is inside "bottle" mesh with render custom depth, 2d screen capture camera repeats player camera movements, portal is like bottleneck. When player leaves portal, trigger hides "bottle" and spawn one sided mesh "bottle cap" with render custom depth, so that creates illusion of one way chamber.

              Originally posted by Construc_ View Post
              Ooooooh gorgeous!
              Thanks!

              More screens:







              Cheers!
              Last edited by Bzzz; 08-20-2016, 10:28 AM.
              Project Venineth: Twitter | Website | Youtube | Steam Greenlight

              Comment


              • #8
                New gameplay video with some exploration, simple puzzles and platforming:


                And more screens from this planet:






                Cheers!
                Project Venineth: Twitter | Website | Youtube | Steam Greenlight

                Comment


                • #9
                  AMAZING Work. Super impressive.

                  Comment


                  • #10
                    Originally posted by Kushman View Post
                    AMAZING Work. Super impressive.
                    Thanks!

                    New video, some kind of teaser:


                    And new screens:






                    Cheers!
                    Project Venineth: Twitter | Website | Youtube | Steam Greenlight

                    Comment


                    • #11
                      Beautipul!!!! Reminds me a lot of 2001!! <3

                      Comment


                      • #12
                        Hey,

                        i like the mood of the game, and really nice sounds for jumping sphere on the metal plates

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                        • #13
                          Cool stuff, like the style

                          Comment


                          • #14
                            Work that I wish that I would be able to do. It is amazing. Would not hesitate to buy if it was released.

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                            • #15
                              WOW! You have achieved a great look. I especially like the sand environment, and the interaction between the sphere and the sand. Any comments on how you achieved that effect would be greatly appreciated.

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