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Lemons Must Die, Steam Greenlight Campaign.

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    [GAME] Lemons Must Die, Steam Greenlight Campaign.

    We launched our Steam Greenlight campaign this morning. Maybe a hair too soon as gameplay renders weren't complete yet, but they are uploading now.

    It is a 3D Action Platformer with Procedural levels. Main gameplay area is Isometric view, hidden tunnel areas are to be over the shoulder 3rd person shooter view.

    This is from a 2 person development team, nights and weekends work. International team, I'm in Texas, programmer and some gameplay design and my partner, Hiram, in Bahrain did the concept, art, story and main game design. We are planning to launch early access this summer with 2 worlds complete, only showing the first world right now.

    Please like our facebook page, vote yes for us on Steam, and share. Thank you.

    http://steamcommunity.com/sharedfile...48991&result=1

    Our IndieDb page: http://www.indiedb.com/games/lemons-must-die

    And, a direct link to the Game Trailer: https://youtu.be/yQ9RjBieDiU
    Last edited by mikepurvis; 11-02-2016, 05:19 PM.

    #2
    Hello Everyone, some screenshots to introduce the game better. Thank you for your support!

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    Attached Files
    Architect and Game Designer.

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      #3
      Haha, nice! Good job guys!
      Email: tessaro.unrealdeveloper@hotmail.com
      BP/C++ Programmer.
      WIP Portfolio: https://filipetessaro.wixsite.com/portfolio
      UE Marketplace: https://unrealengine.com/marketplace...ions-rts-style

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        #4
        Thank you! We also have a cinematic trailer filmed inside UE4:

        Architect and Game Designer.

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          #5
          Looks interesting, would loved to see some gameplay in the trailer

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            #6
            Looking polished, nice work!
            Marketplace Assets

            Advanced Mobile Input: Marketplace Page | Support Thread ――― Easy Input Remapping: Marketplace Page | Support Thread
            Multiplayer Blueprint Chat System: Marketplace Page | Support Thread ――― Closing Credits System: Marketplace Page | Support Thread
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              #7
              Thanks guys!

              here's the gameplay demo for Greenlight. If you find this interesting, let us know what you think, if there's something you'd like to see in the game story/feature-wise. Any feedback is welcome.


              If you have a bit more time, join our Greenlight discussion group.
              Architect and Game Designer.

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                #8
                nice artwork! I wish you the best!

                Comment


                  #9
                  Thanks Majek!
                  Architect and Game Designer.

                  Comment


                    #10
                    Thanks for voting everyone. We got successfully Greenlit yesterday.

                    Taking in some of the feedback we have changed the game perspective to over the shoulder with a fps zoom. We will put up some video's in the next few weeks showing more of the game.

                    Comment


                      #11
                      I've seen this somewhere else, haven't you use Steamgifts to promote it?
                      ProBoon, Old-School FPS, Open Source & Tutorials
                      Support Project Boon on Patreon

                      On Steam Soon, Click Below

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                        #12
                        The main problem I see, is when the player is behind an object. You can make the object more transparent, use a shader for the player or any other technique.
                        "I have harnessed the shadows that stride from world to world to sow death and madness."

                        Comment


                          #13
                          Originally posted by masterneme View Post
                          I've seen this somewhere else, haven't you use Steamgifts to promote it?
                          I'm not sure what Steamgifts is. The first weekend that it was on it's Steam Greenlight campaign we did do some advertising on Facebook, but turned that off after a couple days because most people coming from there did not have a Steam Account. Even if we did, how would that be a bad thing?

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                            #14
                            Originally posted by EvilCleric View Post
                            The main problem I see, is when the player is behind an object. You can make the object more transparent, use a shader for the player or any other technique.
                            Our initial solution was to draw outlines for the player, enemy and pickups for view through objects. But, based on more feedback that people would prefer an over the shoulder or fps view for jumping platforms and aiming so we changed the perspective, controls and aiming. We don't have video up of it yet, but it is now a close over the shoulder view with the ability to zoom into fps with a retical for better aiming.

                            Now, objects will never obscure the view to the player.

                            Comment


                              #15
                              Originally posted by mikepurvis View Post
                              I'm not sure what Steamgifts is. The first weekend that it was on it's Steam Greenlight campaign we did do some advertising on Facebook, but turned that off after a couple days because most people coming from there did not have a Steam Account. Even if we did, how would that be a bad thing?
                              Steamgifts is a place to trade and giveaway Steam games. I mentioned it because from time to time someone creates giveaways to promote games, Youtube or Twitch channels and I thought you did that too.

                              I've spoken with some developers there and they told me that promoting with giveaways is EXTREMELY effective. So I was curious because I'm sure I've seen your game featured somewhere and I wanted to know what helped you the most.

                              Giveaways is one way I have very high on the list and another one is being included in a Greenlight Bundle with Groupees.

                              Now that you're greenlit you could check that community out, many developers make massive giveaways to get reviews which is very important too.
                              ProBoon, Old-School FPS, Open Source & Tutorials
                              Support Project Boon on Patreon

                              On Steam Soon, Click Below

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