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Third person template test
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Third person template test
Provisional blog: http://cobaltudk.blogspot.com.es/
Videos: https://www.youtube.com/user/cobaltudk
Facebook: https://www.facebook.com/babylonprojectgame/Tags: None
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Provisional blog: http://cobaltudk.blogspot.com.es/
Videos: https://www.youtube.com/user/cobaltudk
Facebook: https://www.facebook.com/babylonprojectgame/
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I've been trying to figure this out all day how do i replace that default guy?12 CatBlack Studios - One man with a dream, to create amazing things...
RPG Engine Toolkit: https://www.unrealengine.com/marketp...engine-toolkit
Auto Terrain Cover V3: https://forums.unrealengine.com/show...ver-V3-Release
Youtube: https://www.youtube.com/channel/UCuT...VDuzeIeJ6_j1pA
Facebook: https://www.facebook.com/pages/12-Ca...52913014823124
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Change pawn blueprint, do a new blendspace and replace in the blueprint and edit the state machine to change the animations.Provisional blog: http://cobaltudk.blogspot.com.es/
Videos: https://www.youtube.com/user/cobaltudk
Facebook: https://www.facebook.com/babylonprojectgame/
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Originally posted by CobaltUDK View PostChange pawn blueprint, do a new blendspace and replace in the blueprint and edit the state machine to change the animations.I got the jist, but then the state and animations I just get lost. I can get the model in, and whatnot, but after that.. eh I'm lost.
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Originally posted by KilrBe3 View PostIf only I knew what you were sayingI got the jist, but then the state and animations I just get lost. I can get the model in, and whatnot, but after that.. eh I'm lost.
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