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Global War : GENERALS

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    #46
    Today progress:

    online component
      Multiplayer
      Synchronization, data replication
      lobby
      Way to create a game
      
    Lobby
      Choice of cards
      Selection of fractions
      Selection of generals
      Selection of commands. System of teams, unions
      Customize the game
      Selecting modes and rules

    Map
      Starting points on the map
      Search paths with their classes
      Map borders
      Screenshot of the map for the lobby and minimap

    Players and communication
      Kick the player
      Change name
      Chat
      Information about the player

    components of the unit systems
      Motor component
      Component armor units
      Component type of units
      Component of weapons
      Component of shells
      Damage calculation for this data
      Ground transportation physics
      Interface unit and bar for units
      Builder component
      Component of a combat unit
      Resource unit component
      Life of units and their destruction
      Command types for units
      Command replication
      Unit as a system of components
      Group command of units
      Uniting units into units

    Resources
      New resource extraction system
      Resource dock component
      Processing plant component

    Buildings
      Destruction system
      Building construction system
      Building construction components
      Check for the possibility of construction
      
    Units
      The EU bulldozer
      The EU tank
      Cargo collector of EU resources

    Interface
      Main menu
      Lobby menu
      Control Panel
      minimap
      Auxiliary notation

    Terrain and map
      Test version of the first card
      Base map
      Landscape with path constraints
      Fog of war

    Teams
      Games 1x1
      Games in union
      A cunning system of teams for games 1x1x1x1 and 2 and 2 of which can have common goals and dr.
      Co-op game
      Co-op-multiplayer-game
      Single player game
      Belonging to the player
      Ability to intercept a neutral or enemy unit
      Connection of spectators and Observers, fans for the team or player

    Camera
      Basic implementation of camera behavior
      Reptic camera for replays
      Smooth scroll and zoom camera
      Scroll the camera on the minimap

    Content
      Thinking of material systems in a single PBR instance
      Working with landscape material
      Portraits of generals
      Menu schemes
      Sounds
      Models of buildings
      Models of EU buildings
      Models of EU units
      Environment objects
        Natural objects
        Decorative objects
        Secondary civil transport
      Economic objects
      Concept Art
      Scheme
      Outline
      Drawings and storyboards
      Plot
      Description of units
      Description of missions
      Music Description
      Description озвучки
      
    Documentation
      Management documents
      Business plan
      Understanding the idea of ​​what we are doing in a team
      General concept document
      Detailed Concept Document
      Task list
      TW
        TW for artists
        TW for programmers
        TW for 3D designers
        TW for scripts
        TW for sound technicians
      Document on the generally accepted construction of content and materials
      Forms
      Table of balance of parties and effectiveness of units
      Document Descriptions of fractions
      
      And many many other documentation

    Comment


      #47
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        #48
        Nature
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          #49
          новый саундтрек - https://soundcloud.com/air-z-9790060...al-war-intro-2
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            #50
            Work in progress

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              #51
              New car
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                #52
                Harvester Truck
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                  #53
                  C&C Generals has always been one of my favorite C&C games. Looking forward to seeing this project finished.

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                    #54
                    Hey. I am a big fan of CNC Zero Hour.. Really find this awesome. Can I know when you releasing that game?

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                      #55
                      Originally posted by Humza Mahboob View Post
                      Hey. I am a big fan of CNC Zero Hour.. Really find this awesome. Can I know when you releasing that game?
                      We are still working on the game. Basically in terms of content. At the moment we are looking for creative guys (2D, 3D Designers) and developers at UE 4.
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                        #56
                        Good work, kinda reminds me of Warzone 2100.
                        Greg
                        Boolean Games

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                          #57
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                            #58
                            Building Tech - https://www.artstation.com/artwork/xL8VX
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                              #59
                              Eurofighter Typhoon - 3D model: https://sketchfab.com/models/c440e3e...728a5da43c30e5

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                                #60
                                We need: 3D Arts, Programmers and developer UE4
                                Write me

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