Hello,
Thank you for purchasing my plugin!
From the screenshot it seems like you try to initialize Kinect V1 not Kinect V2. (Both sensors are supported.)
Click on the VirtualMirror blueprint int the world outliner and change sensor type to Kinect V2.
You can also set that in the init node:
http://mirror.uplugins.com/init/
I think it will solve the problem.
Thank you for purchasing my plugin!
From the screenshot it seems like you try to initialize Kinect V1 not Kinect V2. (Both sensors are supported.)
Click on the VirtualMirror blueprint int the world outliner and change sensor type to Kinect V2.
You can also set that in the init node:
http://mirror.uplugins.com/init/
I think it will solve the problem.
Originally posted by jumana-s3d
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