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I've created an Infinite Voxel World, similar to Minecraft
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neighborlee repliedDownloaded and tried out, and while my system is far from a powerhouse I do well "
Phenom II x4 3.2ghz, 8gb ram HD 7750 2gb ( prob. weakest part of system oh well) .
I ran your example but not only was the menu rather laggy, but moving mouse around had severe lag to point of needing to exit. I was surprised given statements about it running well regardless of size of world, etc.
What should this take to run smoothly ?
Thx
nlLast edited by neighborlee; 03-21-2016, 02:29 PM.
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tiosneystudio2 repliedWOAH!
cough* give me the source code *cough
Man, simcerely EPIC, this looks like MC but better.
Sorry for bad english :b
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hahasamian repliedPlease, put this in as a learning resource.
Though I would prefer to have it free, I will buy this for a price of $10 or $20. Because it looks that good.
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Psilox repliedI understand that all the blocks are through ISMCs, but could you talk a bit more about how you did level streaming and view culling through blueprints? I understand a lot of these concepts fundamentally, but as a relative UE4 noob, it's hard for me to understand the power of blueprints. Also you mentioned a blueprint->c++ conversion process. I'm not familiar with this, could you elaborate a bit more? Thanks for showing this off, and hopefully it can be a learning resource at some point!
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Psilox repliedThis is amazing. If you don't have time to write a tutorial or technical writeup, please at least make it available in some form or another (marketplace?). I know there are a lot of us who are curious how to do level streaming like that, and aren't sure how to get started. Brilliant work, and please show us more!
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beanssalad repliedwoah..that's awesome...almost too similar haha you should add some cool fps elements maybe
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TheModdersDen repliedCool! Could we possibly get access to the source via github potentially? Either way, love the work!
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Ivain repliedLooks like you recreated minecraft in UE. Tell me, what's the performance compared to actual minecraft? because if it doesn't make a major difference, that'd be really great.
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Designer102 repliedI just love these Minecraft remakes, they are super cool and look just so great.
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iamcosmiK repliedHey there this was such a treat to see on my Epic Launcher today! I'm finally getting back in to programming after a few years. My last project was a 2d based tile shooter in XNA ( https://www.youtube.com/watch?v=PxJW...5FoPNOQwSroC8w ). I tried to make a 3d version of that but the XNA framework was too complex for 3d for a noob like me. Finally Unreal is giving me the tools to help me with this! Anyway... as for how you could release this, my request would be to help people design a simple voxel engine and world grid/map. Hahah selfishly I ask this of course as I am attempting to do this myself at the moment and am having some trouble. That being said, I'm just getting started, again.
So yeah, a simple world voxel demo, or step by step tutorial beginning with the simple block class creation, grid array. and the terrain generation. Something like that I think many people will benefit from. There seems to be a lot of interest these days.
Thank you again and keep up the great work
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