Announcement

Collapse
No announcement yet.

I've created an Infinite Voxel World, similar to Minecraft

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    I hope you release this. If it can't go up on marketplace I hope it ends up in the learning tab at least !
    http://unrealdeveloper.uk

    Comment


      #17
      +1 for putting it on Marketplace or Github as a learning resource/community project to mod.
      Storyteller - An immersive VR audiobook player

      Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

      Comment


        #18
        Very cool indeed! I had tried something like this at the time hierarchical instance static meshes came out (even went as far to write complex noise algorithms for the chunk generation) but the performance was unacceptable

        I think it might be a good idea to write a general guide with how you used instances and the method of culling you used
        I'm not really a fan of voxel games but I like the idea of noise-generated worlds and the technical aspect of that kind of thing.

        4.10 Update! -> [Community Project] WIP Weather & Ocean Water Shader
        WIP Interactive Water Shader, WIP 2D Water Sim
        WIP FFT Ocean w/ Foam, Quad-tree Infinite Ocean LOD

        Comment


          #19
          This got me excited.
          How's the performance in PIE compared to the converted version?
          My Playground - Destructible Building System - Procedural Mesh Landscape Editor - Procedural Animation - WIP (OpenSource)

          Comment


            #20
            It would be nice to get hands on the c++ of voxels. Hope you will release it as a paid plugin / source. Great resource!
            How to create first person shooter game from scratch. Lots of tutorials: http://www.shootertutorial.com - celebrating 50th Tutorial!

            Comment


              #21
              Thanks very much for your nice comments!

              Originally posted by Luftbauch View Post
              Very cool, blueprints only and nice sunrays.
              Do you not think, that could cause problems, when you offer a download?
              Even when it's a free game without any income, i would bet 1/16 of my left feet, that soon someone will knock on your door(virtual).
              I've only used public domain stuff, so I have all the rights for the stuff I use.

              Originally posted by Bigboss89 View Post
              WOW, cool, is this Blueprints only??
              Yes! Not a single line of C++.

              Originally posted by Minaosis View Post
              This got me excited.
              How's the performance in PIE compared to the converted version?
              It's a yuuuge difference. In an earlier benchmark in a different project I got performance being improved by more than 1200% with using the BP->C++ converter.

              Originally posted by intoxicat3 View Post
              It would be nice to get hands on the c++ of voxels. Hope you will release it as a paid plugin / source. Great resource!
              It's all BP! No C++
              Easy to use UMG Mini Map on the UE4 Marketplace.
              Forum thread: https://forums.unrealengine.com/show...-Plug-and-Play

              Comment


                #22
                put it on the marketplace

                Comment


                  #23
                  Its really cool that you were able to get that working with BP only, good job!


                  Consider supporting me on patreon

                  My Open source tools and plugins
                  Advanced Sessions Plugin
                  VR Expansion Plugin

                  Comment


                    #24
                    I always wanted to mod Minecraft, but I never really wanted to spend time learning Java just for that. Within the UE4 environment, I could mod this to hell. :-)

                    Comment


                      #25
                      thats really cool man, nice job

                      Comment


                        #26
                        cool,nice job

                        Comment


                          #27
                          This is a glorius day, a great resource(100%awesome)

                          Comment


                            #28
                            Has the bp to c++ converter by epic been released?
                            Heavy Diesel Softworks, LLC - Owner
                            Twitter: https://twitter.com/TheRedfoxx777
                            Weapon Master VR Tutorial Stream Every Monday 2:30pm to 5pm CST.https://www.twitch.tv/redfoxx777
                            Assets:
                            Weapon Master VR

                            Comment


                              #29
                              According to Gameinformers "Inde flow chart" You just won the "Copycat Award" LOL
                              All kidding aside it looks gr8

                              Comment


                                #30
                                Are the 1x1x1 cubes individual meshes or is the visible surface mesh procedurally generated from the voxel information?

                                Comment

                                Working...
                                X