According to Gameinformers "Inde flow chart" You just won the "Copycat Award" LOL
All kidding aside it looks gr8
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I've created an Infinite Voxel World, similar to Minecraft
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DrHobo repliedI always wanted to mod Minecraft, but I never really wanted to spend time learning Java just for that. Within the UE4 environment, I could mod this to hell. :-)
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mordentral repliedIts really cool that you were able to get that working with BP only, good job!
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John Alcatraz repliedThanks very much for your nice comments!
Originally posted by Luftbauch View PostVery cool, blueprints only and nice sunrays.
Do you not think, that could cause problems, when you offer a download?
Even when it's a free game without any income, i would bet 1/16 of my left feet, that soon someone will knock on your door(virtual).
Originally posted by Bigboss89 View PostWOW, cool, is this Blueprints only??
Originally posted by Minaosis View PostThis got me excited.
How's the performance in PIE compared to the converted version?
Originally posted by intoxicat3 View PostIt would be nice to get hands on the c++ of voxels. Hope you will release it as a paid plugin / source. Great resource!
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intoxicat3 repliedIt would be nice to get hands on the c++ of voxels. Hope you will release it as a paid plugin / source. Great resource!
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Minaosis repliedThis got me excited.
How's the performance in PIE compared to the converted version?
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TK-Master repliedVery cool indeed! I had tried something like this at the time hierarchical instance static meshes came out (even went as far to write complex noise algorithms for the chunk generation) but the performance was unacceptable
I think it might be a good idea to write a general guide with how you used instances and the method of culling you used
I'm not really a fan of voxel games but I like the idea of noise-generated worlds and the technical aspect of that kind of thing.
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n00854180t replied+1 for putting it on Marketplace or Github as a learning resource/community project to mod.
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Doublezer0 repliedI hope you release this. If it can't go up on marketplace I hope it ends up in the learning tab at least !
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Alexander Paschall repliedOh man, this is so cool, please post more about it. We're all really curious about how it was put together and how it works
Last edited by Alexander Paschall; 03-07-2016, 10:06 AM.
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