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    [GAME] Fendrel

    I started on a little side project in Unreal with blueprints.

    The game takes place in a tower and you spawn in the top room and try to work you way down to reach a collectible that you need to combine as a puzzle.
    For now I'm planning to do 7 rooms, have 1 character, 1 enemy and some puzzles!

    Click image for larger version

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    (Character in the help sheet, is from the internet and will be updated when I have my own character!)



    I would love some feedback from you guys if you have some spare time!
    Attached Files
    Last edited by CryptidNessie; 06-20-2016, 06:59 PM.
    Technical Character Artist @Bohemia Interactive

    #2
    Hey! I like your concept Is it meant to be a small and short game?

    It reminds me a bit of a rogue-like game called Skyhill from Daedalic.

    Game Design - Photogrammetry - Programming
    Tutorials · Twitter · Twitch

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      #3
      Looks intresting , would like to hear more , and if you need some help I would be happy to , although I'm a beginner myself.

      Comment


        #4
        It's gonna be a small game, later today I will upload a picture of how the first room is going to look like!
        Technical Character Artist @Bohemia Interactive

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          #5
          Click image for larger version

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          This is a mock up picture that I quickly made how I want the UI and the angle to look like.
          Technical Character Artist @Bohemia Interactive

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            #6
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            Model of the enemy, the rig is next and then it will be able to shoot acid !
            Technical Character Artist @Bohemia Interactive

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              #7
              I started on a concept for the main character, now texturing and rigging!
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              Technical Character Artist @Bohemia Interactive

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                #8
                Looking very cool, will be watching to see how this progresses great job!

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                  #9
                  Thank you very much ^^
                  Technical Character Artist @Bohemia Interactive

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                    #10
                    First video progress! Still a bunch of stuff that needs to be done. Hoping the HUD and combat will be implemented at the end of the week!

                    https://youtu.be/ZmKI-22Hchw

                    Click image for larger version

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                    Attached Files
                    Last edited by CryptidNessie; 04-11-2016, 03:54 AM.
                    Technical Character Artist @Bohemia Interactive

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                      #11
                      Looks good! There is some good character design there, as well!
                      Check out our game Arcus!

                      Comment


                        #12
                        Implemented the HUD as well!
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                        How it looks in game
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                        Attached Files
                        Technical Character Artist @Bohemia Interactive

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                          #13
                          UPDATE:

                          * Character can shoot, lose health and respawn
                          * Enemy can shoot, lose health and die
                          * Outline effect on things you can kill
                          * working HUD (Mushrooms will show up in the inventory)

                          Short video is also available at: https://youtu.be/SExCSGQOuI8

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                          Attached Files
                          Technical Character Artist @Bohemia Interactive

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                            #14
                            Character update!!


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                            Last edited by CryptidNessie; 04-26-2016, 05:44 AM.
                            Technical Character Artist @Bohemia Interactive

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                              #15
                              Character is rigged and skinned, made a quick pose to present it.

                              Next: animations!

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                              Technical Character Artist @Bohemia Interactive

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