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Striving for Photorealism in UE4

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  • Striving for Photorealism in UE4

    Hey! I've recently decided to create a series of mini scenes in an effort to get better at composition and photorealism in UE4- right now I'm focusing on landscapes and foliage, here is the first test with a little fuzzy grass shader I made

    Scene 1:



    Feedback is more than welcome! I'll be posting more scenes as I finish them, I thought this could be a cool way to share progress!


    Highlights:









    Last edited by EoinOBroin; 04-22-2017, 10:14 AM.
    ARTSTATION: https://www.artstation.com/artist/noisestorm

  • #2
    Looks fantastic mate keep it up!
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    • #3
      It looks really nice Well done! Would love to see more scenes.

      Game Design - Photogrammetry - Programming
      Tutorials · Twitter · Twitch

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      • #4
        Holy **** dude MOAR, this is ill!

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        • #5
          Wow, that looks amazing!

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          • #6
            Thank you all for the kind words

            Made a few tweaks to that scene to fix some of the problems that I noticed when I woke up!




            The next scene is coming on nicely, should be finished later today!
            Last edited by EoinOBroin; 03-01-2016, 06:29 AM.
            ARTSTATION: https://www.artstation.com/artist/noisestorm

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            • #7
              Can send you some real photos of these sandy hills fro Spain if you want any inspiration.
              Anything the mind of man can conceive and believe, it can be achieved. Napoleon Hill

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              • #8
                That sand Material looks very nice.
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                • #9
                  The tall grass looks nice even if it's not 100% photoreal. I like the atmosphere of your environments.

                  Game Design - Photogrammetry - Programming
                  Tutorials · Twitter · Twitch

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                  • #10
                    That's ridiculously good.

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                    • #11
                      New grassy mountains scene! (still tweaking, will be updating this post with changes)










                      Last edited by EoinOBroin; 03-04-2016, 06:30 PM.
                      ARTSTATION: https://www.artstation.com/artist/noisestorm

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                      • #12
                        Hey man - saw some of your stuff on the facebook group a few days ago.

                        That mountain scene is look super awesome. Your definitely achieving the "photorealism" with it!
                        lucasgovatos.net | Twitter | Epitasis - A Colorful Exploration Puzzle Game

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                        • #13
                          This grass is looking so awesome In terms of realism it's maybe a little bit too perfect. The terrain is quite rough for a mower.

                          Game Design - Photogrammetry - Programming
                          Tutorials · Twitter · Twitch

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                          • #14
                            [MENTION=918]Higuy8000[/MENTION] Thank you!
                            [MENTION=2426]SchnitzelDude[/MENTION] Haha yeah maybe I need more dark patches/variation in the grass! I'll keep this in mind for future scenes, thanks for the feedback!

                            Got the scene a bit more optimized, running at 60 FPS @ 1440p

                            Last edited by EoinOBroin; 03-03-2016, 08:40 AM.
                            ARTSTATION: https://www.artstation.com/artist/noisestorm

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                            • #15
                              Ground textures are too repetitive and lack unique details.

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