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    Amongst Ruins

    Hey there community. Well me and a friend (my friend is doing level design but he hasn't finished the level yet) have been working on a game called Amongst Ruins. Amongst Ruins is a spell based 3rd person shooter, so you get to control different powers like invisibility, shock waves etc.... It is set in an alien civil war between an alien rebellion and a brainwashed race of the species. We are currently seeking a 3d character artist to make the enemies because my skills aren't really good enough (although I did make the player). Anyway without anymore blabbing here is update 1:

    Hope you enjoy!!

    Want to help us?
    We are in need for someone to make the enemy and do particles fx. If interested pm me!!!!!!
    Last edited by thingimibob; 06-03-2014, 01:35 AM.
    Working on: Amongst Ruins
    https://forums.unrealengine.com/show...4193#post64193

    #2
    Gah, i'd have put this in my news post if you had posted a day earlier!!! Still, love it tho!

    Comment


      #3
      Originally posted by Knobbynobbes View Post
      Gah, i'd have put this in my news post if you had posted a day earlier!!! Still, love it tho!
      I just posted it yesturday cause I setup death animations.
      Working on: Amongst Ruins
      https://forums.unrealengine.com/show...4193#post64193

      Comment


        #4
        I'd appreciate some more feedback people of the world!
        Working on: Amongst Ruins
        https://forums.unrealengine.com/show...4193#post64193

        Comment


          #5
          Okay, update 2 is here. I setup 2 power thingys. 1st power is invisibility, 2nd power is the ability to make decoys of yourself so you can confuse other players. We don't know if we will keep the decoy power but tell us what you think.

          Oh and minor update: Dead bodies despawn.
          Last edited by thingimibob; 06-02-2014, 03:08 AM. Reason: I makezzzzzzzzzz badzzzzzzzz mistakezies
          Working on: Amongst Ruins
          https://forums.unrealengine.com/show...4193#post64193

          Comment


            #6
            Originally posted by thingimibob View Post
            2nd power is the ability to make decoys of yourself so you can confuse other players. .
            I love that idea,had similar thoughts myself maybe a decoy weapon/health pickup that is a explosive
            https://play.google.com/store/apps/d...tlo.crystalice

            Comment


              #7
              Originally posted by Hamzter View Post
              I love that idea,had similar thoughts myself maybe a decoy weapon/health pickup that is a explosive
              Okay, thanks for the feedback
              Working on: Amongst Ruins
              https://forums.unrealengine.com/show...4193#post64193

              Comment


                #8
                Originally posted by Hamzter View Post
                maybe a decoy weapon/health pickup that is a explosive
                Great idea, we are making place-able turret thingys that you can place and control so maybe making decoy ones that kill players when they try to control one would be cool!
                Working on: Amongst Ruins
                https://forums.unrealengine.com/show...4193#post64193

                Comment


                  #9
                  Yes please send things that you would like in the map thank you for the feed back!!!!!!!!!!!

                  Comment


                    #10
                    Want to help us?
                    We are in need for someone to make the enemy and do particles fx. If interested pm me!!!!!!
                    Working on: Amongst Ruins
                    https://forums.unrealengine.com/show...4193#post64193

                    Comment


                      #11
                      Sorry it's been so long, I've been busy with school and stuff but I managed to setup proper respawn which will work when we move on to setting up multiplayer before I just had it set to reopen the level.
                      Working on: Amongst Ruins
                      https://forums.unrealengine.com/show...4193#post64193

                      Comment


                        #12
                        I like the decoy idea! It would be sweet if the decoy knew which way you were running and would run a different way. Otherwise I don't think it would be too helpful if they stayed near you.

                        Comment


                          #13
                          Originally posted by Sam Kushner View Post
                          I like the decoy idea! It would be sweet if the decoy knew which way you were running and would run a different way. Otherwise I don't think it would be too helpful if they stayed near you.
                          Good point thanks
                          Working on: Amongst Ruins
                          https://forums.unrealengine.com/show...4193#post64193

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