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Crash Bandicoot on Unreal Engine 4

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  • replied
    How did you get the camera to move independently from the character but still follow the path and face the character? I've been trying implement this into my game but can't work it out, I'm new to this.

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  • replied
    Update;

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  • replied
    Update for textures, now they're more cartoonish

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  • replied
    Originally posted by dyanikoglu View Post
    Watch on 60fps


    I'm remaking "Tomb Wader" level of Crash Bandicoot 3: Warped. I hope you'll enjoy it. It's still in development.
    Very cool progress so far! The Crash Bandicoot series was a huge part of my childhood so it is nice to see it done some justice!

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  • replied
    This is really cool! I'm curious, did you make the character and animations as well? Plays just like the old game! Like the level as well, takes me back to the good days!

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  • replied
    I loved Crash Bandicoot, your project looks fantastic. Cant wait to see how you progress with it. It looks like you have most of the mechanics already fully functional if not completed.

    Great work!

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  • started a topic [GAME] Crash Bandicoot on Unreal Engine 4

    Crash Bandicoot on Unreal Engine 4

    Watch on 60fps


    I'm remaking "Tomb Wader" level of Crash Bandicoot 3: Warped. I hope you'll enjoy it. It's still in development.
    Last edited by dyanikoglu; 01-19-2016, 03:44 AM.
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