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Run Gun Sword Punch Kick

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    [GAME] Run Gun Sword Punch Kick

    Hello Gamers, I am TrollPiggy,
    I'm a young game maker.
    this is my first game.
    It is called Run Gun Sword Punch Kick.
    It is a Local multiplayer Third-person shooter game.

    My big bro noticed that I was good at map making in Super Smash Bros for Wii and also making levels in Mario Flash games.

    I started with a template and went off from there.

    Been following Blueprint tutorials and adding bits to my game.

    Favourite thing is map making, but I ran out of time for this game so I used infinity blade maps.

    bugs / Future additions
    Punching doesn't damage character - couldn't get player damage to work, makes dead player bounce around
    display for player health, ammo - wouldn't load on the screen
    Proper start screen - had problems making splash screen disappear
    Add Kicking - Movement Animset Pro for UE4
    Weapon Select
    Player Choose Model
    Select Number of players - default to 4
    Fix weapon model colliding with player model
    Damage reaction for player and objects

    Keys / Controller
    WASD / Left Thumbstick - Movement
    Mouse / Right Thumbstick - Move camera
    Jump - SpaceBar / Gamepad_FaceButton_Bottom
    Switch to No Weapon - Q / Gamepad_FaceButton_Top
    Switch to Sword - One / Gamepad_LeftShoulder
    Switch to Rifle - Two / Gamepad_RightShoulder
    Attack - LeftMouseButton / Gamepad_RightTrigger
    Sprint - LeftShift / Gamepad_LeftThumbstick
    AltAttack - RightMouseButton / Gamepad_LeftTrigger
    Roll - LeftAlt / Gamepad_RightThumbstick
    Reload - R / Gamepad_FaceButton_Right
    RestartLevel - H / Gamepad_Special_Right
    Punch - Gamepad_FaceButton_Left / MiddleMouseButton / LeftControl
    D-Pad Up - Test Level
    D-Pad Left - Ice Level
    D-Pad Right - Grass Level
    D-Pad Down - Quit

    I'm going to work on it a bit on the holidays, but I'll be mostly working on a FNAF fan game.

    Ideas are welcome for both games.