Skylands of Arnythos is an open world third-person role playing game where the player is thrown into a world where a set of mystifying events occur, your goal as an Apprentice will be to piece together the meaning of the events and their significance within the world. The game play and the story changes depending on the player’s actions and the world will respond to the player’s decisions and behavior.
The game takes place in a world called “Aliaterra” which means "Other Land" in Latin. On a skyland called Arnythos. The skyland of Arnythos is divided into 3 Provinces, Una, Yira, and Nori. The prequel will take place in the province of Yira.

Features set
-Intriguing story line with a variety of quests to support the story
-Large open world with dungeons, instances and cities
-Extensive inventory, character, talent, equipment and combat systems
-Unique user interface allowing easy selection of skills/items and consumables
-Ability to create your own character
-Unique class system allowing combination of multiple classes and their spells/skills into one.
-Exploration rewards
-Smart enemy AI
-The Void
Playable classes
-Warrior
-Scout
-Mage
The prototype will be limited to these, but full game would have 3 sub-classes for each major class
We take inspiration from the following titles:
-The Elder Scrolls series, most notably Skyrim
-Dark Souls 2
-World of Warcraft
-Divinity 2
-Kingdoms of Amalur
-The Witcher 2: Assassins of Kings
Early screenshots






Minimum requirements
Skyland of Arnythos is designed to run on mid-high end Windows based computers (DirectX 10 or higher required). Controller support will be added later on.
About us
Skylands of Arnythos is being developed by myself and Sarr. The original game design and core systems are all made by Sarr, while I primarily focus on visual effects and game play scripting as well as most of the upcoming graphic design work. We both basically met each other on the Unreal Engine marketplace, I've always been inspired by his vision for the game and I am excited to join him in the creation of Skylands of Arnythos!
Fully featured Blueprint versions of the systems used in the game are currently available on the marketplace, this is a great way to support us!
Inventory and Equipment System
Simple Multiplayer Chat System
Spell Cast System
Character Attribute System
You can find more screenshots and short videos on our Facebook page.
The game takes place in a world called “Aliaterra” which means "Other Land" in Latin. On a skyland called Arnythos. The skyland of Arnythos is divided into 3 Provinces, Una, Yira, and Nori. The prequel will take place in the province of Yira.
Features set
-Intriguing story line with a variety of quests to support the story
-Large open world with dungeons, instances and cities
-Extensive inventory, character, talent, equipment and combat systems
-Unique user interface allowing easy selection of skills/items and consumables
-Ability to create your own character
-Unique class system allowing combination of multiple classes and their spells/skills into one.
-Exploration rewards
-Smart enemy AI
-The Void
Playable classes
-Warrior
-Scout
-Mage
The prototype will be limited to these, but full game would have 3 sub-classes for each major class
We take inspiration from the following titles:
-The Elder Scrolls series, most notably Skyrim
-Dark Souls 2
-World of Warcraft
-Divinity 2
-Kingdoms of Amalur
-The Witcher 2: Assassins of Kings
Early screenshots
Minimum requirements
Skyland of Arnythos is designed to run on mid-high end Windows based computers (DirectX 10 or higher required). Controller support will be added later on.
About us
Skylands of Arnythos is being developed by myself and Sarr. The original game design and core systems are all made by Sarr, while I primarily focus on visual effects and game play scripting as well as most of the upcoming graphic design work. We both basically met each other on the Unreal Engine marketplace, I've always been inspired by his vision for the game and I am excited to join him in the creation of Skylands of Arnythos!
Fully featured Blueprint versions of the systems used in the game are currently available on the marketplace, this is a great way to support us!
Inventory and Equipment System
Simple Multiplayer Chat System
Spell Cast System
Character Attribute System
You can find more screenshots and short videos on our Facebook page.
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