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[TECH DEMO] Zergification

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  • replied
    Thanks! (I will check with 4.13.1)

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  • replied
    Quite awesome project, great to see it finally released as an education resource so people can see how it was made. Very cool!

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  • replied
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    DOWNLOAD LINK

    A lot of people asked me for this project, but I have never found time to prepare it for the marketplace. Because of that I have put it on the google drive and simply sharing the link. Some of the stuff in this project is a bit hacky, others unnecessarily complicated, this was an experiment and a learning experience for me. If you have any questions about something, just ask me.

    Few important things to note:
    • This project is for educational purposes only, I don't want someone adding a gun in there and selling it as an early access survival game. If you would like to use any of my tech or assets, please contact me.
    • This project uses Rama's Victory plugin, it is included in the project files. I would like to thank Rama for making my life a lot easier.
    • I would also like to thank Jos Balcaen for creating Batch exporter for 3ds max. Thank you, you have literally saved me days of work.
    • This project was created in Unreal Engine version 4.9.2, I have not tested it in later versions and I cannot guarantee that it will work perfectly.
    Attached Files

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  • replied
    Originally posted by Vaidas View Post
    In the past few months I have graduated, changed country, started working in the new company and burned my computer (no data loss). I was not putting a lot of time in to this, eventually i'm planing to put it on the market place, but you guys are impatient, i can just drop it on the dropbox or Gdrive and share the link.
    Would really love to take a look at it! You sharing this would be much appreciated.

    PS: Add a donate button / link somewhere

    Leave a comment:


  • replied
    Originally posted by Vaidas View Post
    In the past few months I have graduated, changed country, started working in the new company and burned my computer (no data loss). I was not putting a lot of time in to this, eventually i'm planing to put it on the market place, but you guys are impatient, i can just drop it on the dropbox or Gdrive and share the link.
    That would be super cool! And you could get some testers at least...

    Leave a comment:


  • replied
    I would also very much like to look through this, even if it is not commented etc. Id like to add that this is one of the most interesting and inspiring projects I have seen on this board, very well done.

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  • replied
    Wow, very impressive project. Great job. The verticality and the geometry of the plan of your procedural generated cities give a great impression of old aztec/inca city (I don't know why but that reminds me that ^^). Really great job, and very well explained.

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  • replied
    Originally posted by Vaidas View Post
    In the past few months I have graduated, changed country, started working in the new company and burned my computer (no data loss). I was not putting a lot of time in to this, eventually i'm planing to put it on the market place, but you guys are impatient, i can just drop it on the dropbox or Gdrive and share the link.
    I just want to take this apart and learn.

    Leave a comment:


  • replied
    In the past few months I have graduated, changed country, started working in the new company and burned my computer (no data loss). I was not putting a lot of time in to this, eventually i'm planing to put it on the market place, but you guys are impatient, i can just drop it on the dropbox or Gdrive and share the link.

    Leave a comment:


  • replied
    [MENTION=24243]Vaidas[/MENTION] Looks nice Are you still working on this?

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  • replied
    ...just a side note for those who deal with procedural city generation: in the RTS game Empire Earth, for the wall construction, the pathfinder system is used. namely, they do a Dijktsra search to determine the walls surrounding all the buildings to be protected, which is a great idea and can be very useful in case of a couple of game genres...

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  • replied
    I like the animated gif break down of how you got about generating things.. really helps wrap ones head around the basic logic of doing it

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  • replied
    Hi, any news on this great project?

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  • replied
    Originally posted by Sadaleus View Post
    Cool but I think you can't add on marketplace something for free so just post it on forum
    You can add free stuff to the marketplace, but it will be in the Learn section of the launcher.

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  • replied
    Cool but I think you can't add on marketplace something for free so just post it on forum

    Leave a comment:

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