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Castor WIP

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  • replied
    Alright you guys.. So here is an article featuring this scene

    Article


    You can find a little more detail on the setup of the scene and placement of the rocks in there.

    I'm still figuring out extra things to do on this xD

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  • replied
    Looking gorgeous good sir! Will be watching your progress on this

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  • replied
    Expect something really nuts you guys.. Waiting on some test results..

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  • replied
    Originally posted by Horus View Post
    Out of curiosity, is this for personal use/satisfaction or for a specific project?
    Hey Horus.
    This is purely for personal satisfaction

    Leave a comment:


  • replied
    Out of curiosity, is this for personal use/satisfaction or for a specific project?

    Leave a comment:


  • replied
    Originally posted by SE_JonF View Post
    Awesome work, can't wait to see the final piece! Keep it up! =)
    Thanks SE_JonF . I'm messing about with a couple of things here and figuring out how to end this piece..

    In the meantime..

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  • replied
    Originally posted by Galeon View Post
    @Jzach
    Impressive work mate !
    Your quick explanations really help us understand the making of, thank you.
    Glad to help

    Leave a comment:


  • replied
    Originally posted by Horus View Post
    Amazing work, clearly shows the importance of lighting in a game.

    Out of curiosity, did you 'assemble' all those rocks into one mesh, or are they really so many rocks? Just asking because I'm guessing performance-wise, this isn't the nicest approach
    For the time being they are individual pieces. Once I'm done with the scene I'll look to combine them into one asset.. I guess :P .. Plus the map is streamed into 3 levels.. so as of now performance doesn't seem to be a major issue xD

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  • replied
    Originally posted by TechLord View Post
    All that with one Rock? Amazing... I'm using a similar method called Collage Construction (uses > one piece) to assemble Monsters over here.

    Which Caves Demo?
    Yep One Rock. From the Particle Effects Cave Demo. This one - https://www.youtube.com/watch?v=o6OeJvpb68A

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  • replied
    Awesome work, can't wait to see the final piece! Keep it up! =)

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  • replied
    @Jzach
    Impressive work mate !
    Your quick explanations really help us understand the making of, thank you.

    Leave a comment:


  • replied
    Amazing work, clearly shows the importance of lighting in a game.

    Out of curiosity, did you 'assemble' all those rocks into one mesh, or are they really so many rocks? Just asking because I'm guessing performance-wise, this isn't the nicest approach
    Last edited by Horus; 10-31-2015, 02:29 PM.

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  • replied
    Originally posted by JZAcH View Post
    Not Rocks TechLord :P .. just 1 rock from the Caves demo
    All that with one Rock? Amazing... I'm using a similar method called Collage Construction (uses > one piece) to assemble Monsters over here.

    Which Caves Demo?

    Leave a comment:


  • replied
    Originally posted by TechLord View Post
    Inspiring. What pack in the Marketplace does the rocks come from?
    Not Rocks TechLord :P .. just 1 rock from the Caves demo

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  • replied
    Inspiring. What pack in the Marketplace does the rocks come from?

    Leave a comment:

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