Amazing omg
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Update#3
Some close-ups from the new assets we've been working on for our new scene:
We also worked on a snow shader with which you can blend in snow on all kinds of surfaces via vertex painting. Works really well with tessellation and SSS.
Gif showing vertex painting on floor tiles
We're making good progress on the scene and are ready to show some more stuff very soon!Last edited by WeMakeArt; 11-11-2015, 12:37 PM.
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Really great work, I remember that about year ago one of ouy mentioned that you gonna share you project with community. I know that is still not finished, but mayby could you share it current form? I'm really interested in yours character shaders, skin and mostly the eyesI would be grateful even for sharing your old project
Last edited by JaroMast; 11-18-2015, 01:57 PM.
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@wemakeart "Planes were placed by hand using alpha textures" Could you explain that a little more? Sorry still pretty new at this. I understand making a translucent material. I've been using substance painter and everything else is wonderful but I've really struggled with eyebrows and eyelashes.
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Originally posted by WeMakeArt View PostBeen a long time but here is an update:
[snip]
Looking and testing the new shaders of the 4.11 preview build. Would be cool to get some documentation on these shaders though. Still work in progress.
Cheers
Seems you've had more luck getting the eye shaders working than I did. Care to share a quick overview of your setup on that shader?
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