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    [SCENE] Pursuit of Realistic Cinematic Scene.

    Hello guys. I'll be posting my experiment with UE4 here. My goal is to get Pretty Decent Cinematic result without baking. So here is my first scene wip. I just got my main ideas now im gonna go for Substance Designer for material and of course 3d modeling.




    Last edited by Gandosh; 06-27-2015, 01:48 PM.
    Pursuit of Realistic Cinematic scene.

    #2
    nice set up!

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      #3
      Thank you Foobius!
      Pursuit of Realistic Cinematic scene.

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        #4
        Outstanding aesthetic and composition, right up my alley. Looking forward to updates!

        SINGMETOSLEEP / PARASOMNIA / DARKDRIFT / ETERNAL APEX / PRETTY ABRASIVE MUSIC / TWITTER @ACATALEPT

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          #5
          nice, what light do you use?

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            #6
            Second screenshot is beautiful, love it!
            Twitter

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              #7
              thank you guys. I got some tight dead lines on couple of projects i'll post something soon!
              @siebencorgie its emmisive material with single side plane and there is directional light. Im using nVidia VXGI.
              Pursuit of Realistic Cinematic scene.

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                #8
                great idea with the emmesive plane. thanks for the info!

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                  #9
                  Welp. I abandoned my first scene. So here is the new one WIP btw, Oh yes its based on someone's work. I don't know who did this. But if you know please let me know.


                  Last edited by Gandosh; 11-03-2015, 03:14 PM.
                  Pursuit of Realistic Cinematic scene.

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                    #10
                    Second one.
                    It feels wrong. I don't know what's wrong just feels wrong :/

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                    Pursuit of Realistic Cinematic scene.

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                      #11
                      Because of perspective you miss the parallel lights, as seen in the lighting. Because of the lack of parallelism it shifts even more to the right and looks.. wrong.
                      English is my second language and I'm drunk, I hope it makes some sense. It's subjective anyway, that's the thing that looks wrong for me, maybe a camera with more tele and from further away will fix it?
                      (furthermore, because it looks like a image taken by a camera, for that it's either too high for a person holding it, so the scene looks like taken by a giant or like it's only a toy-scene,or too low for a surveillance like shot.. for that alone it seems unreal.. for me. but maybe I don't have a clue. )

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                        #12
                        Originally posted by LAn View Post
                        Because of perspective you miss the parallel lights, as seen in the lighting. Because of the lack of parallelism it shifts even more to the right and looks.. wrong.
                        English is my second language and I'm drunk, I hope it makes some sense. It's subjective anyway, that's the thing that looks wrong for me, maybe a camera with more tele and from further away will fix it?
                        (furthermore, because it looks like a image taken by a camera, for that it's either too high for a person holding it, so the scene looks like taken by a giant or like it's only a toy-scene,or too low for a surveillance like shot.. for that alone it seems unreal.. for me. but maybe I don't have a clue. )
                        yeah it makes perfect sense. I was pretty dead when i'm doing this xD
                        Pursuit of Realistic Cinematic scene.

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                          #13
                          Are you using Arch Vis or Game Lighting? Looks great either way.

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                            #14
                            oh its fully dynamic scene. I'm using VXGI from nvidia. My goal is to get pretty decent realistic looking scene for my cinematic videos.
                            Pursuit of Realistic Cinematic scene.

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                              #15
                              Is VXGI good for medium spec games? Or is it more for high end? Also how does one implement VXGI? Sorry for the many questions.
                              Originally posted by Gandosh View Post
                              oh its fully dynamic scene. I'm using VXGI from nvidia. My goal is to get pretty decent realistic looking scene for my cinematic videos.

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