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Open Tournament Pre-Alpha

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    #16
    The above screenshots look nothing like UT. They seem to belong to different games like Xonotic or otherwise other very colorful games.

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      #17
      This project gets discontinued, Epic new Unreal Tournament is all we wanted from Open Tournament, so OT doesnt have a reason to exist now. The OT team and chat will still be there, for discussions and help regarding UE4.
      UDK and UE4 programmer and Unreal engine 4 betatester. Currently working on commercial VR games for PSVR.
      Deep knowlegde of C++ and blueprints. Open to freelance work.
      Games released, Deathwave(Steam), VRMultigames(Steam), DWVR(Steam,Oculus,PSVR):
      http://store.steampowered.com/app/463870
      http://store.steampowered.com/app/500360
      http://store.steampowered.com/app/520750

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        #18
        sry if im just stupid but i cant figure out how/where to open the console
        help would be appreciated

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          #19
          Originally posted by vblanco View Post
          This project gets discontinued, Epic new Unreal Tournament is all we wanted from Open Tournament, so OT doesnt have a reason to exist now. The OT team and chat will still be there, for discussions and help regarding UE4.
          Victor I have a feeling that you helped push the new UT by forcing the issue with OT. Thanks for your efforts on OT and "see you on the other side".
          [SIZE=2][URL="http://unrealcarnage.com/"][FONT=Verdana]Unreal Carnage.com[/FONT][/URL][/SIZE]
          [SIZE=1][FONT=Arial]UT4 Maps:[/SIZE] [SIZE=1][FONT=Arial] [URL="https://www.epicgames.com/unrealtournament/forums/showthread.php?23748-DM-Maelstrom-WIP-4-24-16"]DM-Maelstrom[/FONT][/URL][/SIZE][SIZE=1] [URL="https://forums.unrealtournament.com/showthread.php?21422-DM-UC-SpaceNoxx-WIP"]DM-SpaceNoxx[/FONT][/URL][/SIZE]
          [SIZE=1][FONT=Arial]UT3 Maps: [URL="http://utforums.epicgames.com/showthread.php?t=675492"]DM-MCC-Hangar[/FONT][/URL][/SIZE] [SIZE=1][FONT=Arial] [URL="http://utforums.epicgames.com/showthread.php?t=726843"]DM-MCC-SpaceNoxx[/FONT][/URL][/SIZE] [SIZE=1][FONT=Arial] [URL="http://utforums.epicgames.com/showthread.php?p=27536182#post27536182"]DM-MCC-DeathFan[/FONT][/URL][/SIZE] [SIZE=1][FONT=Arial] [URL="http://unrealcarnage.com/?page_id=590"]DM-MCC-Fith[/FONT][/URL][/SIZE] [SIZE=1]and more...[/SIZE]

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            #20
            @vblanco….
            Great Textures….love it

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              #21
              Really awesome!!! I didn't get to see how to change maps though from the screenshots above there should be 4 maps? only got to play the Numb51's Nightime Dek none of the others....

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                #22
                No dodge jump?

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                  #23
                  Nice progress.

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                    #24
                    Originally posted by M^uL View Post
                    Victor I have a feeling that you helped push the new UT by forcing the issue with OT. Thanks for your efforts on OT and "see you on the other side".
                    I'm with M^ul here. Thank you guys! We'll never forget your work.
                    [CENTER][B]DDRRE - Living and breathing UT since 2002![/B]
                    "[URL="http://ddrre.kinja.com/when-video-games-and-the-enterprise-meet-1532891328"][B]When Video Games and the Enterprise Meet[/B][/URL]" - Read my chronicles of building a gamers club at my workplace.
                    Tagged "Worth the Read" on [URL="http://www.reddit.com/tb/1zgf2q"]/r/pcmasterrace[/URL]!
                    [b][URL=http://forums.beyondunreal.com/showthread.php?t=202191]BuF thread[/URL] [/b]|[b] [URL=https://forums.epicgames.com/threads/977443-UT3-Still-Lives-as-the-Ultimate-LAN-Game-%28pics%29]Epic Games forum thread[/URL][/b]
                    [B][URL="http://www.linkedin.com/profile/view?id=278549315"][COLOR="#0000FF"]LinkedIn[/COLOR][/URL][/B][/CENTER]

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                      #25
                      Dodge-jump works perfectly fine in that scale. Not that I ever doubted it.
                      [IMG]http://s4.postimg.org/pbdwx4zzh/Untitled.jpg[/IMG]

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                        #26
                        hi @ all .. i have now the game...but HOW i can select maps or sometink ? i have only the start map ?! ..a room with 1 pistol and some blocks :X

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                          #27
                          You know how it is possible to play with a 32-bit system? : Confuso:

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                            #28
                            So do you need to suscribe the UE4 to be abble to make maps for the game as or fight now?
                            I would like to be a mapper for the game but I don't need the whole engine since I'm not creating an entire new game, will there be an sdk?

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                              #29
                              You'll almost certainly need a UE subscription to manipulate any content at all in UE.
                              [CENTER] [CENTER][SIZE=48px][COLOR=#A9A9A9][FONT=Open Sans]☠ [/FONT][/COLOR][/SIZE][URL="http://goo.gl/2ar6hu"][SUP][SIZE=20px][B][COLOR=#A9A9A9]Skull [/COLOR][/B][/SIZE][SIZE=11px][B][COLOR=#A9A9A9]Marketplace Assets[/COLOR][/B][/SIZE][/SUP][/URL][/CENTER]
                              [/CENTER]

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                                #30
                                Originally posted by sg1anubis View Post
                                I would like to help with this project how would I get in to help?
                                I would also like to join this project if the Project Owner is accepting new members... please let me know if that is possible. thanks!

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