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    So 4.17 is going to support Shaders in plugins... maybe we can finally make this a plugin.

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      That'd be sick! I'm tired of using unlit materials :P

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        Originally posted by NorseHorse1492 View Post
        So 4.17 is going to support Shaders in plugins... maybe we can finally make this a plugin.
        Could you point us to the source? I didn't know about that happening so soon!

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          Could I please asking why I got 404 error on your repo? It is that no longer available for us?

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            [Edit]

            Sorry. I am so noob not even use github with UE4 before. Just need to link the ue4 account to github and it works now... Thanks for your great work, Nate!

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              It's on the Roadmap

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                Originally posted by NorseHorse1492 View Post
                It's on the Roadmap
                Oh nom nom! That's fantastic!

                https://trello.com/c/3ESmU6JE/145-su...ers-in-plugins

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                  As an update the roadmap indicates that this: https://trello.com/c/3ESmU6JE/145-su...ers-in-plugins

                  is done in 4.17! Can't wait!

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                    The support for such plugins is done. Whether Nate will provide this as a plugin (for Windows, Android, OSX and forward rendering) is a big question.

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                      Mark for later check

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                        Hey everyone. I have a problem when trying to get the toon engine downloaded and set up.

                        Basically, I download the zip, unzip it, run the setup batch file, and then I click on 'generateprojectfiles' and it just hands on the image below.

                        Click image for larger version

Name:	shot.png
Views:	1
Size:	5.1 KB
ID:	1130863

                        The readme says it should only take less than a minute, but I have left this open overnight and nothing happens. I have tried this on the 4.14 branch and the 4.16 branch as well, and I get the same thing. Does anyone know how I can go about fixing this?
                        Check out our game Arcus!

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                          @Nate

                          Ended up giving up on the new features added with 4.16 so here I am again asking if you're going to update it to 4.16.2 ^^' I saw your last update is from the beggining of june and 4.16.2 released at the end of june so I'm guessing it's not updated yet ?
                          Sorry for bothering you again with this.
                          "sic parvis magna"
                          @Meguido

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                            Originally posted by Meguido View Post
                            @Nate

                            Ended up giving up on the new features added with 4.16 so here I am again asking if you're going to update it to 4.16.2 ^^' I saw your last update is from the beggining of june and 4.16.2 released at the end of june so I'm guessing it's not updated yet ?
                            Sorry for bothering you again with this.
                            Hi Meguido, I just updated 4.16-release-toon to 4.16.2 now, get it here: https://github.com/marynate/UnrealEn...6-release-toon
                            | twitter | github | #ue4tip

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                              Originally posted by Nate View Post
                              Hi Meguido, I just updated 4.16-release-toon to 4.16.2 now, get it here: https://github.com/marynate/UnrealEn...6-release-toon
                              @Nate Oh man, thank you very much!
                              Last edited by Meguido; 07-18-2017, 06:53 AM.
                              "sic parvis magna"
                              @Meguido

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                                Since the 4.17 preview is now out, do you have any plans for testing the toon shader as a pure .usf shader?

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