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Haste - Rapid Mesh Placement Mode

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    #16
    When placing a mesh on the scene, you can now define rules on how they would be transformed.



    Rules can be defined in blueprints by subclassing HasteTransformLogic and overriding the function TransformObject

    I'll post more info on this later
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      #17
      I've uploaded a binary build that works with 4.12 (tested with 4.12.2)

      Download link in first post
      Last edited by Ali Akbar; 07-11-2016, 06:34 AM.
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        #18
        Originally posted by Ali Akbar View Post

        If you use the binaries, just create a "Plugins" folder in your game's root directory and drop in the Haste folder from the downloaded archive
        You are the best!
        This very cool idea, i recomend trying to everyone who spends time placing meshes in the environment.
        Thanks!

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          #19
          I've added a flag to enable/disable mouse wheel rotation of meshes

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            #20
            Uploaded a new build 1.1.1. Download link is in the first post
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              #21
              This is great!

              Thank you for sharing with the us all [MENTION=28980]Ali Akbar[/MENTION] !



              Rama
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                #22
                Thank you [MENTION=552]Rama[/MENTION]

                Your tutorials were very helpful when I was learning UE4 C++
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                  #23
                  thx very much, makes placing things into a scene much more fun and really saves much time !!
                  only problem i have is rotating the mesh only works for me when i also move the mesh.
                  when i stay in place with the mesh, i cant get to rotate the mesh via mousewheel ....
                  any chance to fix this ?

                  kind regards
                  stucki
                  www.ofpawnsandkings.de

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                    #24
                    and its not working on all static meshes.
                    On some i can place the objects on some i cant.
                    Is there anything i need to know about it ?

                    Man i so love this already ;-) please keep it going on !!
                    www.ofpawnsandkings.de

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                      #25
                      Hi

                      I would like to test your tool but 4.13.1 give me an error.

                      Click image for larger version

Name:	2016-10-23 16_05_36-Message.jpg
Views:	1
Size:	59.8 KB
ID:	1117062

                      Can someone help me
                      Thanks

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                        #26
                        This plugin looks awesome and very promising, but I ran into the same problem on 4.14. [MENTION=28980]Ali Akbar[/MENTION], is there any chance to get updated binaries?

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                          #27
                          Update please

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                            #28
                            yes very please !!
                            www.ofpawnsandkings.de

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                              #29
                              Hey everyone, sorry for the lack of updates. I've uploaded a new version (1.1.2) with 4.14 support for Windows. If you'd like to see this on Mac, I can compile and upload that too
                              Last edited by Ali Akbar; 02-15-2017, 02:32 AM. Reason: link
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                                #30
                                Originally posted by Ali Akbar View Post
                                Hey everyone, sorry for the lack of updates. I've uploaded a new version (1.1.2) with 4.14 support for Windows. If you'd like to see this on Mac, I can compile and upload that too
                                The 1.1.2 is not in Github ? o_O
                                *By the way the update 1.1.2 crash to me in 4.15 and don't say nothing at compile. At run the engine the return crash says something about an array.
                                Last edited by Hevedy; 02-15-2017, 07:07 AM.
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