I've got world composition supported in the snap builder
However there's a limitation. The engine doesn't allow me to stream the same level multiple times. One level can be stream only once at a particular location. This doesn't work as we might need to spawn a module (like corridor/room) multiple times across the map
As a workaround, I'll create a folder in the same location as the base map, then make a copy of each module map into that folder and stream that in, this way each modules copy is unique
Foliage works properly with the new world composition system
I added grass on the spawn module. It shows up properly on the generated map
However there's a limitation. The engine doesn't allow me to stream the same level multiple times. One level can be stream only once at a particular location. This doesn't work as we might need to spawn a module (like corridor/room) multiple times across the map
As a workaround, I'll create a folder in the same location as the base map, then make a copy of each module map into that folder and stream that in, this way each modules copy is unique
Foliage works properly with the new world composition system
I added grass on the spawn module. It shows up properly on the generated map

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