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    Awesome update! Are there plans for having an emitter that procedurally places objects in a room? Kind of like creating variety among rooms when generated?
    Grand Guilds | Twitter | Facebook


    AI Behavior Toolkit - UE4 Marketplace

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      I've updated the docs for 2.0. You can switch between the different versions of the docs from the top right corner

      User Guide
      Dungeon Architect | Prefabricator

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        Compiled the binaries against 4.12.5 hotfix

        New 2.x build is now available (2.1.1-beta)

        I'll have the updated 1.5.x binaries soon
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          New version of 1.x plugin binaries are available (1.5.4). The binaries work with the latest engine version 4.12.5
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            Ali just wondering is this only available for purchase on your site still? I tried finding it directly on the store and wasnt able to.

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              I bought the version 1.5 and just saw in my account on coderespawn, that there is no Mac version for the 2.0 DA. Any timeframe for OSX?
              Get your GAME done - Productivity Plugins for Unreal Engine.

              My articles in Game Programming Gems:
              Real Time Modular Audio Processing For Games
              A Lightweight Generator for Real-Time Sound Effects
              Controlling Real-Time Sound Synthesis from Game Physics

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                [MENTION=3383]rotwang[/MENTION] Thank you for the purchase. I'll have a mac build soon
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                  [MENTION=27725]BlackCrackerStudios[/MENTION] It's not available in the marketplace yet. I'll keep you all posted
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                    I've uploaded the mac build for 1.5.4. I'll upload 2.1.1-beta for mac soon
                    Dungeon Architect | Prefabricator

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                      Originally posted by Ali Akbar View Post
                      [MENTION=27725]BlackCrackerStudios[/MENTION] It's not available in the marketplace yet. I'll keep you all posted
                      Any ETA on the marketplace arrival? Feel free to send me a note as I will wait for it to hit the marketplace.
                      Atoms4D - Indie VR Game atoms4d.com *site needs updating(soon)*
                      XAXISvr - A Marketplace for VR Dev's: xaxisvr.com
                      Owen Prescott - Official Concept Art & Design: owenprescott.com

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                        [MENTION=16963]owenprescott[/MENTION] I'm working on finalising DA for marketplace release. I'll submit for review soon. The review would them probably take a week to two
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                          I ported over the quick start samples to 2.0.

                          I've also recreated the Quick Start Guide in the new doc platform. You can switch to the 1.x version from the top right corner
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                            Ali my project is still crashing, I've loaded the plugin fine because using it works perfectly. But I think it hast to have something to do with the plugin, because i was able to package a blank project, then i added in the plugin and still left my scene blank and it crashes.

                            I tried the 2.1.1 download and the 1.5.4 using UE 4.12.5 on a windows 10 machine.

                            Some notes from the log...any thoughts on what I am doing wrong did I miss a step on the install. maybe some general UE settings for a plugin?
                            Error: Failed to generate code for Dungeon - error code: OtherCompilationError (5)
                            UnrealHeaderTool failed for target 'Dungeon'
                            Program.Main: ERROR: AutomationTool terminated with exception:
                            MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
                            PackagingResults:Error: Error Unknown Error
                            Last edited by JayKavanagh; 08-02-2016, 08:34 PM.

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                              [MENTION=27725]BlackCrackerStudios[/MENTION] - This may be a long shot, but do you have Visual Studio 2015 installed? 4.11+ require it.

                              If not grab the community edition and see if that does anything for your error there.
                              Storyteller - An immersive VR audiobook player

                              Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                                Originally posted by n00854180t View Post
                                [MENTION=27725]BlackCrackerStudios[/MENTION] - This may be a long shot, but do you have Visual Studio 2015 installed? 4.11+ require it.

                                If not grab the community edition and see if that does anything for your error there.
                                Yea I have the 2015 community edition installed. And I have been able to package some VR projects recently...its really just when I manually add in the dungeon plugin. So not sure whats going on with my project.

                                ***Edit just for the heck of it i disabled the actual plugin in my project and it does the packing just fine now.

                                ***2nd Edit went into Visual Studio and did another rebuild and it appeared to fix my problem...i knew it had to be something on my side.
                                Last edited by JayKavanagh; 08-02-2016, 10:00 PM.

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