Hell yeah, this is gonna be the thing i need xD Have paused my own project because it became way to complicated creating such a system.
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Dungeon Architect
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Open for contracted work | C++/BP (incl. Multiplayer) | Tutoring | VR
My UE4 Blog/Page with Tutorials and more: Hit me for ALL the things!
(Including 100+ Pages Multiplayer Network Compendium to get you started.)
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@Chance, me too!
This is awesome OP.Storyteller - An immersive VR audiobook player
Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes
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@Chance, @n00854180t Thanks!
@eathdemon Sorry, I haven't decided on it yet
Added a new Theme Override Volume. It lets you change the theme of any part of the dungeon geometry that lies within it. In the video, I've assigned a different theme on the volume that doesn't contain a roof
It lets the designer assign different look and feel to different parts of the map
Also added the ability to specify maximum staircase height units (which depends on the art asset) and the procedurally generated level will not contain height variations more than that
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Hi, I'm just a noob and I have a noobie question
I have an open outside world level I have created. It contains trees, and a cave that I made from some rocks assets. Now I am not sure how to ask this question effectively so I hope you can understand what I mean;
Am I able to place this on an existing level? Could I make the opening of my cave lead to something like you've made with this?
In any event, I'll be buying this anyway if I get a chance too! lol
Winterstone
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@Winterstone Most likely it will be possible. Even if not adding this t you existing level, maybe make this part first, then just copy paste every actor from your original scene and it will work.
@Ali I'm speechless. This last update makes this tool look even more professional! Epic should really hire youI almost can't wait for this to get released XD
Spectacular job Ali!
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