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    Incredible work, awesome!

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      Thanks guys!

      @SaviorNT I'm working on a organic builder that is not constrained in a grid based system. Please follow this thread in the coming days

      @HeadClot Thanks! I'll check it out
      Dungeon Architect | Prefabricator

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        Now you can implement your own dungeon algorithms in blueprint and swap the existing one out. This means, you design you own level generation logic in your blueprint builder implementation by emitting markers, and the plugin takes care of the rest (by utilize the graph based theming engine to populate the world around it)

        Also, so you are not limited to a grid based builder.

        In this sample, I created a dungeon builder that emits Marker points evenly on a sphere



        Here is how I swap out the existing dungeon builder implementation with my custom blueprint builder implementation


        In this BP based builder, I emit markers named "LandPatch" and "WaterPatch" evenly across the sphere's surface (Sub-divided Icosahedron)


        Create different themes to change the look. Here is a simple one using the Infinity Blade's Ice level assets


        I'll be working on the organic cave based builder next

        P.S.: Markers are low level, so you need to take care of emitting wall, door, stair markers yourself (if your builder supports it)
        Last edited by Ali Akbar; 10-01-2015, 11:53 AM.
        Dungeon Architect | Prefabricator

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          Wow this keeps getting more and more amazing. To extend this farther, I could see using the custom blueprint builder to interpret a mask, allowing you to "paint" the dungeon's layout. Amazing! It might be time for me to purchase this.
          @Brian__May

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            Will this be available on the Marketplace, or just your web site? -- DISREGARD, I should have read the stuff earlier... looks like you submitted it. Thanks.
            Last edited by teak421; 10-01-2015, 03:37 PM.
            "A little bit of nonsense now and then is cherished by the wisest men..."
            -- Willy Wonka

            Smooth Zoom Camera Plugin for 4.22 here.

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              That looks awesome Ali - I've been doing a bit of testing of building icospheres recently.
              Storyteller - An immersive VR audiobook player

              Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                Are these and future updates being emailed out to people who bought from Code Respawn?

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                  @ChipNinja, existing customers can download the latest build (and previous ones) at any time from the website. I'll create a new build for this soon

                  Edit: I haven't been sending out emails. I'll do it with the future updates
                  Last edited by Ali Akbar; 10-03-2015, 12:24 AM.
                  Dungeon Architect | Prefabricator

                  Discord Support

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                    Landscape Dungeon Builder

                    Use this new builder to carve out the layout of you dungeon in an existing landscape actor. It reuses the same grid based algorithm but has modifications as mentioned in post #202. So, you can use the existing tooling (volumes, paint tool etc) to build your world, and have infinite procedural variations. I'm working on spawning marker points along the walls of the landscape, so you can insert rocks and other meshes from the theme graph

                    I'll post more technical details on how this was done in C++ soon







                    The builder modifies the heightmap of the landscape actor based on the layout
                    Dungeon Architect | Prefabricator

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                      Can't wait for the new build; this keeps getting better and better!

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                        Wow, this is simply amazing!
                        As soon as your plugin hits the marketplace I will buy it! (given I have the money to do so, but it has the top priority for me right now)

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                          Originally posted by Ali Akbar View Post
                          @ChipNinja, existing customers can download the latest build (and previous ones) at any time from the website. I'll create a new build for this soon

                          Edit: I haven't been sending out emails. I'll do it with the future updates
                          Awesome. I didn't register a new account, which I probably should have. It looks like access is limited unless you did so. I can access 1.0, 0.1.29, and 0.1.28 via the email I received at the time of the order. Is there a way to add access to it with the account I created (I just made one)? I don't mind checking periodically for updates manually - but I'd definitely like to check out new features as they come out.

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                            @ChipNinja, I'd like to resolve your issue. Please check your PM

                            @DerekSimProse, @Dakraid Thanks!
                            Dungeon Architect | Prefabricator

                            Discord Support

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                              When you create your own dungeon builder, you could expose parameters to the users to customize the builder (both in C++ and blueprints by creating a global variable)

                              These builder parameters can then be accessed from the dungeon actor with the following new button

                              Dungeon Architect | Prefabricator

                              Discord Support

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                                Just a quick update for people on the fence, Ali Akbar has had incredible response times for the plugin from his beta period through now. Solid plugin and fast support - can't beat that.

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