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  • replied
    Originally posted by Ali Akbar View Post

    In a week or so after I'm done with the Debug Mode
    awesome! thanks for the reply.

    Leave a comment:


  • replied
    Originally posted by LumberingTroll View Post

    Any idea when this version will be released?
    In a week or so after I'm done with the Debug Mode

    Leave a comment:


  • replied
    Originally posted by Ali Akbar View Post
    New Visualization mode for the dungeon flow editor

    This lets you visualize your dungeon without leaving the editor window. It also allows you to inspect the generated flow graph by double clicking on individual nodes and see how they map to the dungeon rooms



    On the top right corner, there's another tab for debugging, which I haven't gotten to yet. This will allow you to visualize how the levels were stitched together as it moves from node to node and also give you a better understanding of why your levels are not generating (e.g. due to collision with existing geometry, insufficient doors to grow through etc)
    Any idea when this version will be released?

    Leave a comment:


  • replied
    New Visualization mode for the dungeon flow editor

    This lets you visualize your dungeon without leaving the editor window. It also allows you to inspect the generated flow graph by double clicking on individual nodes and see how they map to the dungeon rooms



    On the top right corner, there's another tab for debugging, which I haven't gotten to yet. This will allow you to visualize how the levels were stitched together as it moves from node to node and also give you a better understanding of why your levels are not generating (e.g. due to collision with existing geometry, insufficient doors to grow through etc)

    Leave a comment:


  • replied
    Originally posted by saskiokun View Post
    hi Ali Akbar, i'm working on a top down roguelike, i want to create room like enter the gungeon using the snap builder tool. When i click on The execute to end in the flow BP, result graph is "S". I can't find out my error, i'm learning by your guide and i'm sure to have made the same passages. please, help me

    saskiokun I'm working on a visual debugging tool for the dungeon flow editor. In the mean time, try starting small with your graph and grow your graph from there

    Leave a comment:


  • replied
    Originally posted by intoxicat3 View Post
    Ali Akbar how can I make a snap builder with grid builder dungeon? For example I would like to use rooms from snap builder and then populate corridors using grid builder. Some kind of an hybrid. How I can achieve something like that?
    intoxicat3 I have this in my todo list as a new builder sometime in the future. Procedural connections will allow cycles and other interesting combos

    Leave a comment:


  • replied
    Originally posted by ArCorvus View Post
    Hi,

    Copy-Paste Marker Node leads to existing several nodes that I can't delete.

    ArCorvus I've fixed the issue

    Leave a comment:


  • replied
    Originally posted by LETTICONION View Post
    And please can't you set your dungeon architect for free on marketplace for only once, only for a short time?
    Originally posted by LETTICONION View Post
    Actually I got that from any other website for free.​​​
    Stepping in here since this has been reported.

    It looks as though you are claiming to have acquired this plugin through piracy. However people decide to dress it up, that effectively means you stole it. If that's the case, you should not expect any support from the creator or anybody else.

    If you want support for the plugin, buy it and support the creator. If you can't afford it, tough luck. It's one thing to request a one-off discount, but please stop harrasing the creator to make their plugin free. Judging by the size of this thread it's clearly worth the asking price.

    I shouldn't have to say this - but just in case, do not post or share links to pirated content on these forums, as you will receive a warning and/or be immediatelly banned. If you wish to report pirated content, you can report it to the UE4 marketplace team.

    Leave a comment:


  • replied
    If he got it free, its probably a leak... and asking to get it free on the launcher...?
    Sound like a kid trying to learn UE4 (which is not an issue and im glad younger are interested in game development)
    But Tarly is right too, if you really want to create a game you gonna have to pay for something eventually. If youre game is entirely created from free product, the quality wont be there.

    And at last, if you CANT save a few bucks over a few weeks to INVEST money into your hobby, you probably should find another hobby.

    If you need Mom permission, you should invest your TIME into learning all the other aspect of the engine.

    And stop trying to look like the victim who "find a website where it was free"... Are you able to say that loud without laughing? cmon!

    if you love games so badly that you want to create your own, you should not be stealing from the people who makes gaming possible even more when you want to do the same thing in the future!

    Note: im in the video game industry for over 15 years, gamers are PAYING MY RENT AND BILLS while buying there game!
    We dont work for free!

    Leave a comment:


  • replied
    I have to say. Asking to have it posted for free... and talking about trying to use it, and it not showing up in the launcher.. makes one wonder... Cracked / Hacked version ? This product is so useful, and the author updates it, supports it and continues to expand it, and not ask for extra money for all the extra features, I have say. If you want to build a game, and you think that you can build one with everything for free.. Well, maybe you can. But, you probably will have to spend some money. And I believe this product is head and shoulders above most of the things I have purchased thru the market place.

    Just my two cents worth.

    Leave a comment:


  • replied
    LETTICONION The creator of this wonderfull product deserves the price you pay for it...

    Just grind money for some weeks instead of begging... He does not need you to beg to finally choose to put this product free on the marketplace.

    Compare to other product on the marketplace, this product is more complex and will probably never be free.

    No hard feeling Letticonion, but begging only make you look pathetic... Get a job and support devs who already put product at a low price compare to pay hourly a gamedev to do the same job.

    Or do like me, save money for the next Epic sales and get what you need to create the game youre dreaming of for so long

    Leave a comment:


  • replied
    Hi @Ali Akbar I am again but now with the prefabricator. The launcher is unable to detect it.

    Help! It shows no errors no logs just says no plugins installed.

    What to do ?

    And please can't you set your dungeon architect for free on marketplace for only once, only for a short time?

    Leave a comment:


  • replied
    MED

    It appears that if you use a ReplacementVolume with version 4.21.0 and FloorPlanBuilder, the Static MeshNode MaterialsOverrides are not working.

    Leave a comment:


  • replied
    Hi Ali or anyone that might be able to help!

    I've been looking for some info on how to generate a random seed for a dungeon everytime I call an overlap event with a trigger volume. Anyone give me a hand?
    Thanks

    Leave a comment:


  • replied
    hi Ali Akbar, i'm working on a top down roguelike, i want to create room like enter the gungeon using the snap builder tool. When i click on The execute to end in the flow BP, result graph is "S". I can't find out my error, i'm learning by your guide and i'm sure to have made the same passages. please, help me

    Leave a comment:

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