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Dungeon Architect

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    This looks very promesing. Amazing work.
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      Just received access!!! Thank you very much Mr. Akbar! I cannot even express in words how excited I am right now.

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        This is fantastic! I'll be buying this for a project in a few months.

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          No updates from Epic yet :|

          In the mean time, I'm working on the Unity version. If anyones interested, you can follow along here
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            Originally posted by Ali Akbar View Post
            Unity version is also in progress . I'll create a WIP thread in Unity forums soon and post a link here for anyone interested

            Oh. Well, they certainly could put this plugin to use.

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              Looks like a great tool for any roguelike out there
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                Originally posted by Ironbelly View Post
                Looks like a great tool for any roguelike out there
                Maybe not only roguelikes. DA can generate within in the editor. So even a normal level could be just generated, especially if it's meant to be big.

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                  Originally posted by SouldomainTM View Post
                  Maybe not only roguelikes. DA can generate within in the editor. So even a normal level could be just generated, especially if it's meant to be big.
                  Definitely not only Roguelikes. While I don't intend to use it for the main open world/city in my project, I do think it can be very useful for interiors like generic apartments or similar, most likely even more beyond that.
                  Maybe even parts of the town could profit from DA, who knows, I haven't tried the plugin and I'm waiting for the official release ^^

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                    @Ali,

                    Love the plugin mate, been testing it out hte past couple of days.

                    I have a feature request - I'd like to be able to use tiles that aren't strictly the defined size, but multiples of it, e.g., a double or a quad tile that takes up the space of 4 normal sized tiles.
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                    Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                      This looks great Can't wait for it to be approved. Even a decent rice point too. Sounds Amazing.


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                        @n00854180t Thanks for trying it out. You can use selector blueprints to do it. I'll update the docs and a sample demo soon
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                          Multi-Story building created using Dungeon Architect





                          Heres an example of how a multi-story building can be created using Dungeon Architect. Each floor is a separate dungeon and the building actor has configurable number of floors.

                          Theres also a Door marker which places a door and instructs dungeon architect to place a room behind the door, which would then connect this room to the rest of the floor's dungeon

                          This example also shows how you could use a negation volume to constraint the dungeon creation to a certain bounds (i.e. bounds of the building walls). The building glass walls is another dungeon actor with a single platform volume to draw the glass walls

                          The building can be resized with width/length and can be moved around, including elevation.

                          Next is to connect the floors together using a lift (which should be easy). I'll post it in the next update

                          I'm taking an off for the next 4 days
                          Last edited by Ali Akbar; 08-14-2015, 05:49 PM.
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                            Originally posted by Ali Akbar View Post
                            @n00854180t Thanks for trying it out. You can use selector blueprints to do it. I'll update the docs and a sample demo soon
                            Ohhh yeah, I haven't looked at those at all. Docs would be mucho helpful!

                            One reason I need that feature is because I'm trying to use Luos' Modular Cave pack with the Architect, but the size of the meshes is not strictly built to a grid, so some pieces are 512x512, some are 1024x512, etc.
                            Storyteller - An immersive VR audiobook player

                            Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                              Originally posted by Ali Akbar View Post
                              Multi-Story building created using Dungeon Architect [a lot more stuff...]
                              This is nothing less than amazing! Great work!

                              I really hope I can afford Dungeon Architekt as soon as it gets released on the marketplace, it looks like it could save me a lot of time, especially with the city I have to create for my project.

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                                Really looking forward to trying this! Hope it gets added to marketplace soon, or at least that I am granted beta access =)

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