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[WIP] Traffic System | Maybe Marketplace

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    #16
    Is this available now?

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      #17
      Amazing, keep up the good work, I´m interested into buy it
      [MARKETPLACE] The forest like gameplay system | building/crafting game
      Dark Souls 2 fighting system style
      Drivable Space Ship
      Run Knight Run | 48h game made
      Unreal Travel | 48h game made

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        #18
        You should also put in something like driver personality. Some are annoyingly slow, others really have somewhere to be.

        Depending on the results, you could get some nice organic clumping.

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          #19
          It would be good if basic pedestrian AI could be included, so they could cross the road at the correct traffic lights and zebra crossings

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            #20
            I am also interested in this, please keep us informed on progress
            Portfolio Webpage
            http://fcsupreme.wix.com/gamedesign

            LinkedIn: uk.linkedin.com/pub/adam-facey/77/a01/61/

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              #21
              Hey there,

              sadly i stopped working on this, because i have not time and interest in it anymore.

              But i will upgrade it to 4.8 and give it to you for free. It is not that far, just the real basics, but maybe this helps others to start with their traffic system.
              Open for contracted work | C++/BP (incl. Multiplayer) | Tutoring | VR

              My UE4 Blog/Page with Tutorials and more: Hit me for ALL the things!
              (Including 100+ Pages Multiplayer Network Compendium to get you started.)

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                #22
                Originally posted by eXi View Post
                Hey there,

                ....

                But i will upgrade it to 4.8 and give it to you for free. It is not that far, just the real basics, but maybe this helps others to start with their traffic system.
                hmmm... I may guess it would be delicious
                Forgive me; for poor English language

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                  #23
                  Awesome!

                  That my friend would make of me an instant UE4 convert from Unity3d even if it's not complete. Thanks a lot for sharing!

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                    #24
                    Originally posted by ziadj View Post
                    That my friend would make of me an instant UE4 convert from Unity3d even if it's not complete. Thanks a lot for sharing!
                    I would suggest that anyway.

                    No seriously, it is really not much. Nothing that you couldn't make in one day (if you know how). I almost forgot about it again. Hope i find some time.
                    Open for contracted work | C++/BP (incl. Multiplayer) | Tutoring | VR

                    My UE4 Blog/Page with Tutorials and more: Hit me for ALL the things!
                    (Including 100+ Pages Multiplayer Network Compendium to get you started.)

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                      #25
                      Originally posted by eXi View Post
                      I would suggest that anyway.

                      No seriously, it is really not much. Nothing that you couldn't make in one day (if you know how). I almost forgot about it again. Hope i find some time.
                      I'd be quite interested in having a look at what you've done, I've been working occasionally on a similar system for our architectural visualisations. Would you mind throwing it up? It'd be a good reference for how the different systems work together.

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                        #26
                        Hey there, i tried converting it to 4.8 a few days ago, but sadly i get some weird crash on compiling one of the Blueprints.
                        I think it would be better if i remake the System to this point within a new 4.8 Project.

                        This would make it a lot clearer and easier to read for you. But it will take some time. I will do my best to get this to you all fast.
                        Open for contracted work | C++/BP (incl. Multiplayer) | Tutoring | VR

                        My UE4 Blog/Page with Tutorials and more: Hit me for ALL the things!
                        (Including 100+ Pages Multiplayer Network Compendium to get you started.)

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                          #27
                          UPDATE: 4.8 Version can be found here:

                          Hit me!
                          Open for contracted work | C++/BP (incl. Multiplayer) | Tutoring | VR

                          My UE4 Blog/Page with Tutorials and more: Hit me for ALL the things!
                          (Including 100+ Pages Multiplayer Network Compendium to get you started.)

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                            #28
                            Oh my god i need this

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                              #29
                              Originally posted by MuhammadMadi View Post
                              Oh my god i need this
                              Then follow the link above :P
                              Open for contracted work | C++/BP (incl. Multiplayer) | Tutoring | VR

                              My UE4 Blog/Page with Tutorials and more: Hit me for ALL the things!
                              (Including 100+ Pages Multiplayer Network Compendium to get you started.)

                              Comment

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