Announcement

Collapse
No announcement yet.

Apartment 36

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Apartment 36

    Hi. We are currently working to make a horror game which is gonna be located in a apartment similar to Silent Hill P.T. Our goal is trying to make the game look as photorealistic as possible. Here are couple of screenshots from early work in progress.

    Click image for larger version

Name:	Apartment1.jpg
Views:	1
Size:	932.6 KB
ID:	1147099

    Click image for larger version

Name:	Apartment2.jpg
Views:	1
Size:	942.5 KB
ID:	1147100

    ps. Feedback much appreciated!

    #2
    Cool. Models look good but I feel you can do more with the lighting.

    Also, the floor could be more shiny. Hope that helps.
    check my blog - cybereality.com

    Comment


      #3
      Looks good, but the tables (don't know the english word) are reflecting way too much in my opinion (:
      Open for contracted work | C++/BP (incl. Multiplayer) | Tutoring | VR

      My UE4 Blog/Page with Tutorials and more: Hit me for ALL the things!
      (Including 100+ Pages Multiplayer Network Compendium to get you started.)

      Comment


        #4
        I really really like the look of that so far man, great!

        Although I agree with the above comment, the reflections are quite big off of the surface, I'd ton them down a bit

        Comment


          #5
          Thanks for your feedback. I've now changed couple surfaces, example from the table it's now marble. Scene also has more details now like you can see in this new picture.

          Click image for larger version

Name:	realistic.jpg
Views:	1
Size:	965.1 KB
ID:	1071486

          Comment


            #6
            More screenshots!

            Click image for larger version

Name:	screenshot2.jpg
Views:	2
Size:	725.6 KB
ID:	1071494

            Comment


              #7
              This game looks fantastic!!! One of the best looking games in Unreal Forums! Keep up the good work!

              Comment


                #8
                Close up from marble table filled with props.

                Click image for larger version

Name:	screenshot3.jpg
Views:	1
Size:	733.4 KB
ID:	1071501

                Comment


                  #9
                  Looking better. Nice job.
                  check my blog - cybereality.com

                  Comment


                    #10
                    hi, i have a question, what size are generating lightmaps so you can see such details on the cupboard?

                    Comment


                      #11
                      Lightmaps are in the scene only 64 resolution and preview quality!

                      Comment


                        #12
                        no it's strange for me at 2048 are formed black surface

                        see this topic https://forums.unrealengine.com/show...ght-build-help

                        Comment


                          #13
                          Just a heads up but your rug, cig's, knife/knifeblock, microwave, cup and VHS tape seem to be pulled from this guys scene.

                          http://www.polycount.com/forum/showthread.php?t=137709

                          Comment


                            #14
                            So? You can use those assets in Unreal 4 projects. Scifi-bunker is one of the Epic's demos and all demo props can be used for own games made with Unreal 4.

                            Comment


                              #15
                              The scene is actually created by Liam Tart, not Epic. It's listed under Community Contributions so it does sound like it might be permissible to use the assets, but to stay safe you should probably ask him directly unless permissions are explicitly specified somewhere.
                              flickr | twitter

                              Comment

                              Working...
                              X