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    #76
    I believe the latest release just added DFAO support on instanced meshes, including foliage.

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      #77
      Do you use Temporal AA ?
      Yep. And yes, with the wind, the leaves get very blurry.

      Are you placing your trees by hand or using the foliage painting?
      I use the foliage painting tool. Like ZacD says, with 4.7 dfao now works on instanced meshes.

      I have really strange artifacts as well with the DFAO
      Yep, same thing here. It occur time to time, I just switch to fullscreen (F11) and switch back and it fix the problem ... for a while.
      ____________________________________________________________
      https://twitter.com/Koola_UE4

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        #78
        DFGI?what is it,How to enable DFGI? what's the difference between LPV and DFGI ?

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          #79
          Greetings!
          Very nice work Koola!

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            #80
            would you make like video tutorials for the noobs like me. Like ur steps and process. Would love to know how this comes together!
            Game Artist

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              #81
              Congrats on the grant Koola! Well deserved!

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                #82
                that snowy scene video..i had to watch it like 10 times in a row...

                hats off to you sir and epic guys
                Last edited by evolution_nut; 03-20-2015, 10:56 AM.
                https://twitter.com/InnerDriveGames

                https://www.facebook.com/danceoflifegame

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                  #83
                  Koola good work! Grats on the dev grant. You should use it to produce tutorials!!!! hehe

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                    #84
                    yeah u shud make tutorials bro! ur really awesome !!!!!!!!!!! btw congrats!!!!!!!!!!

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                      #85
                      Congratulations!
                      I'm for the tutorials too! All the best!

                      _________________
                      markokacanski.com

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                        #86
                        Your work in ArchDaily:
                        http://www.archdaily.com/607849/unre...o-game-engine/

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                          #87
                          Thank you all and thank you Epic !
                          ____________________________________________________________
                          https://twitter.com/Koola_UE4

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                            #88
                            Originally posted by koola View Post
                            Thank you all and thank you Epic !
                            Epic is the team behind the tool, but you're one hell of an epic user!

                            So happy that your talent can be expressed finally without any restrictions! We can't wait :P

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                              #89
                              Originally posted by koola View Post
                              Thank you all and thank you Epic !
                              MERCI à toi Koola
                              http://davidboura.deviantart.com/gallery/
                              https://soundcloud.com/davidboura

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                                #90
                                Must ask, what are the most important settings to work white in each category

                                Post Process
                                Directional Light
                                Lightmass
                                Skylight

                                I have been looking at epics outdoor examples, copy them and tweaking them, made my own settings. But i always get blurry results. Yours looks crisp and sharp and more natural.
                                Any advice on what i should look at, do you use some kind of post processing shader?

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