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  • replied
    Oh, these news about you working on a game are fantastic, but... does it mean "no more CGs"?

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  • replied
    man, koola, I love your stuff.
    pushing the boundaries. awesome as usual!

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  • replied
    Originally posted by koola View Post
    Thank you all !!!

    (for TooManyfps : actually, it runs at 1080p/140fps on a gtx970 )
    If you could record it when you're creating a scene from scratch (for the game or whatever) and put it on gumroad or anywhere and call it any $$$ that would be great.

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  • replied
    Thank you all !!!

    (for TooManyfps : actually, it runs at 1080p/140fps on a gtx970 )

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  • replied
    Holy cow this looks awesome! I can't wait to see more of it!

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  • replied
    Originally posted by TooManyfps
    an ingame screenshot? Min requirement for GPU: Titan Z
    I don't think it would require that high level hardware.
    It's a matter of good composition. He has a good artistic eye/hand/mind and breath and etc. etc.

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  • replied
    I really love this stylized direction whcih you are going. Very pretty results, love it. GL & HF with it! Go on reach the stars! The power of the groove is strong in you guys!
    Last edited by elodakielod; 10-08-2015, 06:15 PM.

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  • replied
    Originally posted by koola View Post
    Hey guyz !
    I'm really happy to announce that I'm working on a game project with my friend Viv !
    A game? it's not AAA game anymore. He's reaching another level - AAAA game (quadruple A game). Keep us posted.

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  • replied
    Looks great! Can't wait to see more.

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  • replied
    Looks very interesting Koola, can't wait to see more.

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  • replied
    not sure if this is a concept or ue4 ss

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  • replied
    Originally posted by koola View Post
    Hey guyz !
    I'm really happy to announce that I'm working on a game project with my friend Viv !
    Here's our first image
    Looks awesome!
    Will definitely play this game -> cat games are always fun to play

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  • replied
    Hey guyz !
    I'm really happy to announce that I'm working on a game project with my friend Viv !
    Here's our first image

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  • replied
    koola s'il te plait, how do you manage the AA in your images ? Temporal AA makes dark areas really grainy, FFXA make everything dynamically crispy and ugly.

    Btw, congrats man, it's only thanks to you that i'm still playing with this engine, i can see the great level it can achieve.

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  • replied
    I have no idea how you do it, it's amazing.

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