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Working title: The locked Room

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    #46
    End level cutscene for a level in my game.

    Would like to have voiceovers, if budget allows...
    Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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      #47
      Added a Kanban board


      Maybe I can explain a little, under "Backlog" row is what you wish to do, out of the list, you put what you actually wanted to do on the "To-Do" row,

      From the "To-Do" you put what you will be doing at this moment in the conceptual row(or skip to Development if a concept is not needed). A concept could be a programming logic flowchart, a cinematic storyboard or a concept design for a level.

      After that, you moved to Development. which could be the actual level design or assert making in 3D software.

      Last but not least is the testing row, after development is done. Typically to test bugs or make sure animation is okay in Unreal.
      Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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        #48
        Gameplay video demo level /mini-Prototype is almost done. Only major task is voiceover. It is the last task as it cost extra money for voiceover work, & so I make sure the dialogs I want is as final as it can before sending the script to the voiceover actress).

        Please feel free to comment. I am a solo developer that only works in the evening, in my home studio. WIth the (soon to be release) gameplay video (with voice) done, I hope to start promoting my game in parallel. First by having dedicated social media & website for it. If only I could decide on a name for my studio.

        Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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          #49
          Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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            #50
            Gamepad support added to the game. More work need to be done, but overall smooth. Wish gamepad interface is as straight forward as mouse for menu, but its not too bad.

            The background is a placeholder. Need a better Background with less contrast, so the UI are more readable.

            Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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              #51
              This week update. I manage to update all the game menu & gameplay to support a gamepad. At first, I wanted to be "lazy" & have both gamepad & mouse coexisting, which means mouse cursor on screen & activated even when you use controller but it doesn't work well, so I have to add some custom code to make detect one of mouse/gamepad is currently use, & make them work as appropriate, & also making the switch seamless.

              I was resisting doing this because other than its a lot of work, its prone to bugs. i.e You can't use the gamepad if the game detects you are in mouse/keyboard mode & via visa. But I think I manage to make the code fairly elegant & not error/bug-prone, so I am happy.

              Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                #52
                First gameplay video with VOICE!
                Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                  #53
                  Screenshot Montage to be used on my newly created website.
                  Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                    #54
                    Looks really awsome! Great Character Building really cool!

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                      #55
                      It is a bit more than a year since the last post. Is the game out? Your last work posted, looked very good.

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                        #56
                        Originally posted by James Daniel View Post
                        It is a bit more than a year since the last post. Is the game out? Your last work posted, looked very good.
                        I am back. I was very sick for a year, so I have to take an extended break. I restarted the project from about a month ago & have something to share. See video.

                        Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                          #57
                          More screenies




                          Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                            #58
                            More screenies.

                            Its that time of the year....*play music*


                            Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                              #59
                              https://twitter.com/LindenerGames/st...869102080?s=20
                              Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                                #60
                                End level cutscene for a level in my game.

                                Would like to have voiceovers, if budget allows...
                                You can find voice acting services for free in sites like VOICE ACTING CLUB. They have auditions for paid and non paid jobs

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