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LiberationTeam[Beta] PlayStation

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    [GAME] LiberationTeam[Beta] PlayStation

    Good day everyone, I'd like to showcase my game LiberationTeam and also be a encouragement to many who is working in Unreal Engine or starting.

    LiberationTeam is a third person 16 multiplayer online shooter which I planned for the PS4 which now I'm aiming for PS5 which relies heavily on communication and teamwork.The goal is to form alliances and friendship to play other people engage in tournaments and use your experience to defeat other players gaining your why up the rank ladder of group rank showcasing your skills on Leaderboards. Their are which I think "not to sure if it's new" gamemodes I have planned which will seem innovative and fun for players to experience. The project has gained approved for PlayStation I'm waiting on a grant to completely change the art area.The game boasts a DEDICATED SERVER and custom DATABASE so players wont be disconnected using unreal engine 4.
    I was just like you once maybe super excited to create a game going through a ton of problems and learning curves[See pics through the years ]. I just want to say if you really care about what you do and give it your all you'll reach your goals. I was working and took step backs just to become a Computer Scientist to properly complete my work and know what I was doing. It was rough trust me but since I love video games learning truly was a rewarding experience!!! If I can do it I believe you can do it. Try your best!!!

    As of now I'm planning on canceling the PS4 version of the game and only to release on PS5. This will have a huge dramatic overhaul on the art area and to what I envision stunning results. My coding area is practically finished therefore now I'll be able to full focus on art and achieve the advancements I want. I'll be showing the version that was actually approved for PS4 that I plan to cancel for PS5 when approved for a Epic Grant. I like to keep things under wraps,since I'm going to completely change the game in the art direction I feel okay to show more since 100% of the art will be change or almost 100%.

    Below are pictures through the years my fails and many questions left with no answers most of time. I had a lot more but I deleted it,this lesson is don't give up always go back study harder and test yourself.

    I'll try to show case two things a day showing gameplay will be tough since I'm only one person.

    I'd like to explain the innovation and techniques when I make the PS5 version.

    The goal is to open my own studio create my own game engine and make it to E3 someday!!!!

    I believe this was way over 50,000 lines of C++.
    Attached Files
    Last edited by krisgoku2_Dev; 07-29-2020, 09:53 PM.

    #2
    This was the planned intro for the old version I will also change this to something completely different. Basically reading through the Eula and accepting minus the rated M of course.[PS4]

    -I plan to cancel the PS4 version and aim for PS5 if the Epic grant is received to have a huge dramatic art change in the video game. My coding is complete and I'm able to fully focus on art.
    Attached Files
    Last edited by krisgoku2_Dev; 07-29-2020, 04:59 PM.

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      #3
      Also Today I'll show you how the camera and movement worked a little I fixed the arm placement and stuff already this is a semi old video, the other pistol is actually supposed to be a grenade I was testing,also the duplicate building was a test.

      -I plan to cancel the PS4 version and aim for PS5 if the Epic grant is received to have a huge dramatic art change in the video game. My coding is complete and I'm able to fully focus on art.

      Attached Files
      Last edited by krisgoku2_Dev; 07-29-2020, 05:01 PM.

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        #4
        Bonus picture of the day!!!! I tried using a cable system because I thought it looked cool and made sense to have slack since this is terrorist built power not most professional or means to accomplish top of the line quality.

        -I plan to cancel the PS4 version and aim for PS5 if the Epic grant is received to have a huge dramatic art change in the video game. My coding is complete and I'm able to fully focus on art.
        Attached Files
        Last edited by krisgoku2_Dev; 07-29-2020, 10:44 PM.

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          #5
          Today I'll show case the game's working online features which includes friends,joining a server,finding, and creating on the PlayStation Network.
          -I plan to cancel the PS4 version and aim for PS5 if the Epic grant is received to have a huge dramatic art change in the video game. My coding is complete and I'm able to fully focus on art.

          Click image for larger version

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          Last edited by krisgoku2_Dev; 07-30-2020, 03:10 PM.

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            #6
            Today I'll show case the game's Character Selection system which works on the P2P version of the game also.This includes saving and pre-load your selection
            -I plan to cancel the PS4 version and aim for PS5 if the Epic grant is received to have a huge dramatic art change in the video game. My coding is complete and I'm able to fully focus on art.

            Click image for larger version  Name:	Characterslect.jpg Views:	0 Size:	476.8 KB ID:	1796078
            Last edited by krisgoku2_Dev; 08-02-2020, 04:39 PM.

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