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[Community Project] WIP Weather & Ocean Water Shader
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Originally posted by TK-Master View Post[MENTION=38313]Woober[/MENTION]
I'm not sure what is happening there, does this only happens in a packaged build?
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Originally posted by Woober View PostAfter updating to UE 4.11.1, the water is missing when I compile it. I tried on two different computers, and the problem happens on both computers. Water works fine in editor.
The water works in my minimap, but not where it should be.
Any idea what could be the problem?
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Originally posted by Timsan View PostHi!
I was wondering if any progress has been made on supporting DoF Bokeh post processing? My application is quite reliant on both this water shader as well as the Bokeh post processing effect. Guassian blur just doesn't look that good
Attached Files
4.10 Update! -> [Community Project] WIP Weather & Ocean Water Shader
WIP Interactive Water Shader, WIP 2D Water Sim
WIP FFT Ocean w/ Foam, Quad-tree Infinite Ocean LOD
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I finally learned how the distorting effects are done with normals in the refraction, very clever. I need to figure out how to make a swirl distortion effect like in submarine movies when theyre behind the sub.Tek LLC a personal Candaian Company running BlenderTek & UnrealTek is currently looking for help to bring back submarine simulator gaming with a new genre of sub sims: Cold War! (1945-1991) Operation: Trident SubSim Dev Diary Thread - Donations
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Originally posted by MajekPL View PostHow do i install the plugin? I placed it into Game/plugin/ but he doesnt recognize it. I cant even add a Plugin under Plugins.
Its installed, you justneed the materials etc. unless your just using the buoyancy components. Do you have plugins/private/balh.cpp in your content browser (turn on plugin content and engine content in the display settings first)Tek LLC a personal Candaian Company running BlenderTek & UnrealTek is currently looking for help to bring back submarine simulator gaming with a new genre of sub sims: Cold War! (1945-1991) Operation: Trident SubSim Dev Diary Thread - Donations
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Originally posted by BlueBudgie View PostThat is unbelievable!!! Great!
I´m working on Storm Ocean right now.
That Will be like the Waves will move. The visual need much work, but the movement its ok now.
Just for reference, that cube is 2x2x2 meters.
YouTube:Coruja Games
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Originally posted by Nsomnia View PostIts installed, you justneed the materials etc. unless your just using the buoyancy components. Do you have plugins/private/balh.cpp in your content browser (turn on plugin content and engine content in the display settings first)
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