I had an interesting save/load problem where my player character would load a short distance away from my boat instead of on it, maybe a physics issue? Changing the execution order to saving the boat location before the player location fixed it. Just thought I'd mention it.
Little too broad. You'd need a boat, and blueprints/C++ to handle every aspect of the game, and depending on how you want to traverse the seas, origin rebasing or world composition.
If your trying to make a "Deadliest Catch" game. Its been done, and it failed horribly.
Now I got a problem with the Buoyancy, that I was not able to figure out yet.
My Buoyancy Objects and my waves are not synchronous. My Boat moves up the wave, when the wave did not even reach the boat and moves down in the middle of the wave. Looks like its just shifted by PI.
Maybe you guys can help me on this one.
Okay fixed my problem.
If anyone got the same issue:
The Mathematical Waves are off-sync with the material waves if you only simulate your scene. You have to actually play the game.
Okay fixed my problem.
If anyone got the same issue:
The Mathematical Waves are off-sync with the material waves if you only simulate your scene. You have to actually play the game.
Even then its not perfect. It all depends on the weight of your buoyant object, the number of test points, the density of your water and your test points etc. Theres a formula in the source, or at least there was. Its not 100% physically accurate ocean simulation. But close enough for most needs without more expensive displacement algorithms.
I think it is probably because the Blueprint was compiled/saved with a different engine version (I am using 4.8, but evidently not exactly the same version).
I am able to open some other BPs. I have compiled the C++ components for the version I am using.
Thanks for this water! Look like the better one for me. I have a question for you, I want to use the water two time with different setting, but the second water overide the setting of the first one. How can I use this water two time in my game ? Thanks for the future answer good day all of you!
Comment