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    Originally posted by NijoMeister View Post
    Hi guys, I'm having an issue building a game with the Ocean Plugin as I get an error like this and I never had it before.
    fatal error LNK1181: cannot open input file 'E:\UNREAL ENGINE\UE_4.19\Engine\Plugins\OceanPlugin\Binaries\Win64\UE4-OceanPlugin.lib'.
    Did you just rebuild the plugin under UE 4.19? If yes, just click on the .uproject file and select Generate Visual Studio Project files, open the .sln and try to build again. Once you succeed, you can close and double click the .uproject file to open the the UE editor.
    Last edited by NilsonLima; 03-28-2018, 04:23 PM.
    Nilson Lima
    Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
    Join us at Discord: https://discord.gg/FUwTvzr

    UE4 Marketplace: Cloudscape Seasons
    supporting: Community FREE Ocean plugin

    Comment


      NilsonLima Also another user reported the same gray water under linux using opengl 14 and M_Inst_Ocean_Nogerstber
      This could be a packaging issue, or it could be something that is windows only in the ocean code...
      Free Environment Plugin Project (Ocean Project) || Join us on Discord! || Includes: Time/Sky/Ocean/Fish/Buoyancy plugins
      ComputeShader CPU->GPU->CPU
      Universal GetNetwork/LocalRole

      Comment


        Originally posted by EvoPulseGaming View Post
        NilsonLima Also another user reported the same gray water under linux using opengl 14 and M_Inst_Ocean_Nogerstber
        This could be a packaging issue, or it could be something that is windows only in the ocean code...
        I tried 4.17 and 4.18 without luck too. If we were talking on packaging for something different that DX12 SM5 I would expect some issue, but a Windows build versus XBox build should not bring any issue at this level. My dev kits didn't arrive yet so I am not able to try this (I could if I had a XBox lol Im a PS4 guy).
        Nilson Lima
        Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
        Join us at Discord: https://discord.gg/FUwTvzr

        UE4 Marketplace: Cloudscape Seasons
        supporting: Community FREE Ocean plugin

        Comment


          Hi, seems an awesome project. Downloading it now. May I ask what the usage terms are? Can I use this in my own project? (This would be a non-commercial project, released freely)

          Comment


            Originally posted by intrus03 View Post

            Hello Nilson,

            Thank you very much for your response, I appreciate it very much.

            Unfortunately neither of the two solutions works.

            I have checked as you said that the M_Ocean_Ultra material has "Render After DOF" enabled.

            As you said, the Truesky does not have the "Translucency Sort Priority", and if I change it in BP_Ocean actor (OceanPlane, DepthPlaneUnderside, DepthPlaneTopside meshes) to -1, it remains the same behavior.

            Thank you very much for everything, but it seems that this doesn't have a simple solution.
            I have checked the TrueSky documentation and I have found the changes you need to do in the Ocean materials (each one) to be able to work with TrueSky. Just open each Ocean Material M_OceanXXXX (not instances ofc) and change the output node like this:


            Click image for larger version  Name:	Transparency.png Views:	1 Size:	71.1 KB ID:	1452256


            Of course this node will only show-up if you have installed the TrueSky plugin.
            Nilson Lima
            Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
            Join us at Discord: https://discord.gg/FUwTvzr

            UE4 Marketplace: Cloudscape Seasons
            supporting: Community FREE Ocean plugin

            Comment


              As an aside, this is pretty cool:
              https://vimeo.com/73736608
              George Rolfe.
              Technical Coordinator at Orbit Solutions Pty Ltd.

              Comment


                This is excellent and a great donation to the community. The example scenes are fantastic.

                I have found this: https://github.com/UE4-OceanProject/...o-your-project

                However, is there anything to explain how to customise the wave profiles and what needs to be edited? Just want to try out a few things before investing too much time in understanding the underlying system.

                Comment


                  Originally posted by duke22 View Post
                  i have an idea of how to fix the fringing issues which ill try tomorrow.
                  Hi George:

                  Did you manage to find a way to fix the fringing issues mate? This would be greatly appreciated.

                  Kindly advise as time permits

                  Cheers,

                  Comment


                    intrus03 Hi there. Did you manage to make the ocean work with TrueSky with the hint I gave you above? (post #2331 - https://forums.unrealengine.com/comm...55#post1452255)
                    Nilson Lima
                    Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                    Join us at Discord: https://discord.gg/FUwTvzr

                    UE4 Marketplace: Cloudscape Seasons
                    supporting: Community FREE Ocean plugin

                    Comment


                      Does anyone know how the NetWorkTimeOffset works?
                      In BP_Ocean the material parameter "NetworkTimeOffset" is being set. But I can't find a usage of it in the material itself. Is this even implemented?
                      Thanks.

                      Comment


                        Originally posted by NilsonLima View Post

                        Did you just rebuild the plugin under UE 4.19? If yes, just click on the .uproject file and select Generate Visual Studio Project files, open the .sln and try to build again. Once you succeed, you can close and double click the .uproject file to open the the UE editor.
                        I also can't get it to package with the following error:

                        "D:\OceanProject-master\Plugins\OceanPlugin\Source\OceanPlugin\Private\BuoyantDestructibleComponent.cpp(83,22): error: use of undeclared identifier 'ApexDestructibleActor'"

                        Using 4.19.1
                        Please help
                        Last edited by Tom_H_; 04-13-2018, 10:25 AM.

                        Comment


                          Originally posted by Tom_H_ View Post

                          I also can't get it to package with the following error:

                          "D:\OceanProject-master\Plugins\OceanPlugin\Source\OceanPlugin\Private\BuoyantDestructibleComponent.cpp(83,22): error: use of undeclared identifier 'ApexDestructibleActor'"

                          Using 4.19.1
                          Please help
                          Is it Apex plugin enabled? This is a change made on recent engine versions which Apex now is a plugin instead a built-in feature, so as the project uses one, you need to enable Apex plugin now.
                          Nilson Lima
                          Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                          Join us at Discord: https://discord.gg/FUwTvzr

                          UE4 Marketplace: Cloudscape Seasons
                          supporting: Community FREE Ocean plugin

                          Comment


                            Originally posted by NilsonLima View Post

                            Is it Apex plugin enabled? This is a change made on recent engine versions which Apex now is a plugin instead a built-in feature, so as the project uses one, you need to enable Apex plugin now.
                            Thank you! I'll try
                            EDIT: Apex plugin was already enabled...
                            Last edited by Tom_H_; 04-13-2018, 10:52 AM.

                            Comment


                              Originally posted by Tom_H_ View Post

                              Thank you! I'll try
                              EDIT: Apex plugin was already enabled...
                              Give me few min to package a quick project on 4.19 to see if this happens.
                              Nilson Lima
                              Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                              Join us at Discord: https://discord.gg/FUwTvzr

                              UE4 Marketplace: Cloudscape Seasons
                              supporting: Community FREE Ocean plugin

                              Comment


                                Originally posted by Tom_H_ View Post

                                Thank you! I'll try
                                EDIT: Apex plugin was already enabled...
                                I have just packaged successfully in 4.19.1, so Im not sure why yours are not. Try following this steps bellow and see if changes the outcome, I repeated it here, so it is certain will not give you any other trouble:

                                - inside the project folder, delete the Binaries, Build and Intermediate folders
                                - inside the plugins folder, enter OceanPlugin, and inside delete the Binaries and Intermediate folder
                                - inside the project folder delete the OceanProject.sln file
                                - right click the OceanProject.uproject and choose Generate Visual Studio Project files
                                - once it is completed double click the OceanProject.uproject and confirm the rebuild of the two DLLs asked.
                                - try run in editor
                                - if success, try to package for Windows again.

                                Hope any garbage preventing the build is gone and you succeed!

                                Nilson Lima
                                Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                                Join us at Discord: https://discord.gg/FUwTvzr

                                UE4 Marketplace: Cloudscape Seasons
                                supporting: Community FREE Ocean plugin

                                Comment

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