Hey Connormcfarland,
The ships are there just for the beauty, the dock rope I guess never worked and there was a map previously showing the fish swiming and it depends on a class inside the Ocean C++ plugin called FishManager. There is no tutorial, but it is recommended for new users to look the thread posts for hints on how to do some things. You got also to take a look in the several maps, and at the BP_Ocean blueprint check all the Ocean shaders available which in the list are sorted by increased complexity (sometimes also beauty) which translates into cost.
The plugin is there for anyone to use and change as much as necessary to fit his needs.
The ships are there just for the beauty, the dock rope I guess never worked and there was a map previously showing the fish swiming and it depends on a class inside the Ocean C++ plugin called FishManager. There is no tutorial, but it is recommended for new users to look the thread posts for hints on how to do some things. You got also to take a look in the several maps, and at the BP_Ocean blueprint check all the Ocean shaders available which in the list are sorted by increased complexity (sometimes also beauty) which translates into cost.
The plugin is there for anyone to use and change as much as necessary to fit his needs.
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