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[Community Project] WIP Weather & Ocean Water Shader

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    Is there any way to have one of the boats to move by itself from one way point to another whilst being affected by the waves?

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      When it will be available for version 4.14?

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        Originally posted by UnmeiNoAkaiito View Post
        When it will be available for version 4.14?
        honaj said the 4.13 fork seems to work on 4.14 preview

        https://github.com/cascade256/OceanProject/tree/4.13

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          Originally posted by Frequia View Post
          I got the marketplace version, just to support the developers
          There is a market version, are you sure?
          LEGENDS OF EPICA | CS - SPACE ALPHA

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            Yes, here: https://www.unrealengine.com/marketp...n-water-shader
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            ASUS ROG Maximus IX Forumla - ASUS ROG GeForce GTX 1080 8GB - G.Skill RGB 16GB, Samsung M2 500GB

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              I'm pretty sure this has nothing to do with this project,it says that it is not very customizable and not intended for large areas, why a paid thing would miss so much features from its free version?

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                Guys, there is no marketplace version of the Community Project. Everything for sale on there, related to an ocean or water system, as far as I'm aware, has nothing at all to do with TK-Master or DotCam's branches of this project.

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                  Thank you thank you thank you! I truly mean that ^_^
                  Lenny Gordon
                  lenny@hammer-on.com
                  http://www.hammer-on.com

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                    Oh, anyway its nice to support developers
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                    ASUS ROG Maximus IX Forumla - ASUS ROG GeForce GTX 1080 8GB - G.Skill RGB 16GB, Samsung M2 500GB

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                      Originally posted by Frequia View Post
                      Oh, anyway its nice to support developers
                      you can support me with 1000$ if you got so much money

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                        Can we compile that on Ubuntu?

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                          Would love to see rivers and lakes added to this pack
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                            deleted, nevermind
                            Last edited by HanoGames; 11-19-2016, 10:03 AM.

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                              Will there be an update to make this work in UE4.14?

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                                pls ~ TT version 4.14

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