Hmm I don't know how to use the community version of Visual Studio for compiling source code for the ocean project. All I know how to do is just migrate (if the engine version version supports the migration).
Yes on the ledge climbing project which I think was made with ver 4.8. I came up with Duplicate Function Errors on three blueprint nodes, that had no references to link to to show me where the error node is and it was checked on goto error node but I couldn't fix this error.
The second project called GRABBLING HOOK Here's the RESULTS I got after migration:
Only his Climb Wall function works. The Grabbling with the hook function won't work because there are two blueprint node
errors in the action key area that controls the events for Grabbling with the hook and dropping off with Ctrl key.
I DO NOT KNOW how to fix these type of errors. These are the errors....
! Input action Event References unknown action 'Fire' for Inputaction Fire.
! Input action Event References unknown action 'drop' for Inputaction Drop.
I tired to fix it by deleting those two event nodes with the errors and adding custom event fire, custom event drop
that got rid of the error, and it then compiled ok but it didn't get the guy grappling with the
hook so I have no idea how to get the grappling to work.
And what key are we supposed to use to get the hook to grab onto the building?
However, the procedural Sun Sky Project (moving the sun and moon across the sky from sunset to sunrise) that
migrated into my project with no blueprint problems at all.
Yes on the ledge climbing project which I think was made with ver 4.8. I came up with Duplicate Function Errors on three blueprint nodes, that had no references to link to to show me where the error node is and it was checked on goto error node but I couldn't fix this error.
The second project called GRABBLING HOOK Here's the RESULTS I got after migration:
Only his Climb Wall function works. The Grabbling with the hook function won't work because there are two blueprint node
errors in the action key area that controls the events for Grabbling with the hook and dropping off with Ctrl key.
I DO NOT KNOW how to fix these type of errors. These are the errors....
! Input action Event References unknown action 'Fire' for Inputaction Fire.
! Input action Event References unknown action 'drop' for Inputaction Drop.
I tired to fix it by deleting those two event nodes with the errors and adding custom event fire, custom event drop
that got rid of the error, and it then compiled ok but it didn't get the guy grappling with the
hook so I have no idea how to get the grappling to work.
And what key are we supposed to use to get the hook to grab onto the building?
However, the procedural Sun Sky Project (moving the sun and moon across the sky from sunset to sunrise) that
migrated into my project with no blueprint problems at all.
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