Hello guys, i was trying to implement this in my project and when copied everything and opened the project it forced me to do a build. I did and everything was inside but i had to reconnect basically every shader and re-copy all the materials and blueprints. I'm guessing i did something wrong? (i am using this plugin inside an editor already modified which is runned trough github).
After i copied everything and spend a couple hours re writing everything so it mimic the project one (does everyone have to do this or is there a faster/better way to implement this??) this is what i got:
there is blank where the waves are supposed to be. Is there a way to fix this? i checked everything referencing the waves. The material, mesh, blueprint, everyhing! help me pleaseeeeee
thanks a lot in advance!
Seehr
After i copied everything and spend a couple hours re writing everything so it mimic the project one (does everyone have to do this or is there a faster/better way to implement this??) this is what i got:
there is blank where the waves are supposed to be. Is there a way to fix this? i checked everything referencing the waves. The material, mesh, blueprint, everyhing! help me pleaseeeeee
thanks a lot in advance!
Seehr
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