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    [GAME] Post Trauma

    Hello Unreal Devs!

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    I would like to present the project I have been working on since the first day of 2020: Post Trauma.

    Unreal is a territory unknown to me, I have been working as a tech artist since 2013, but the engine I have used so far is Unity.

    I've been wanting to make an Horror Game for a long time, I'm quite disappointed with the genre.
    Most games I see are based on predictable jump scares and flashlights that barely light up and also have a short duration.

    I would like to do something more focused on psychological terror and slowly building up tension and mainly focused on solving puzzles. (Escape Room Style)

    So.. I already know how to use Unity. Why Unreal?
    • I want to learn a new tool.
    • I want to make a game with AAA graphics, this is also possible with Unity, but the acquisition of Quixel is a big point in favor.
    • The type of game I want to do doesn't need complex programming.
    I will try to keep this post updated but you can also follow me on Twitter! PostTraumaGame


    Here are some screenshots:

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    Last edited by PostTraumaGame; 02-03-2020, 05:55 PM.

    #2
    Really simple scene. Playing with ligths and PP Volumes.
    Click image for larger version

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      #3
      More tests with volumetric fog and foliage.
      Click image for larger version

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