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ENCODE - Story Driven Cyberpunk Shooter

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    [GAME] ENCODE - Story Driven Cyberpunk Shooter

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    I haven't really posted about this game anywhere yet, but I'm getting to a point where I think some feedback could encourage me to see this thing through to completion.
    So, this first post is going to involve catching up on the work I've done so far.

    The game is intended to be cyberpunk story game player from the first person perspective. Set in the near future I intend to present a world where the darker potential of current popular thought is partially played out. I want to tell a story that will challenge the political and spiritual world views of players.

    This game is being worked on by just myself so progress is rather painfully slow given the ambitious scope of the project.

    So without further adieu, here's a bit of a dump of content made so far


    The player's weapon:
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    The player's car:
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    Streetscape:
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    Misc/Props:
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    The player's apartment:
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    Police station interior:
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    Attached Files

    #2
    And because videos are much more interesting, here's some of those:

    Some random exploring the streetscape:

    https://www.youtube.com/watch?v=Rc3nHlBzg1s

    Procedural thing for making cityscapes:

    https://www.youtube.com/watch?v=Fi0l5IxSERs

    Pedestrian modular randomizy thing:

    https://www.youtube.com/watch?v=bBuslClA4HU

    Pedestrian movement/AI code testing;

    https://www.youtube.com/watch?v=Ved7r9LvsY8

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      #3
      Over the last few days I've been working on some new small assets for the central market/shopping area of the city

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      I streamed some of the texturing of these assets to my youtube yesterday if anyone is interested to see my process;

      http://<a href="https://www.youtube....trQBdgDucw</a>

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