Hey all. I'm a level/technical designer by trade and for the last year or so I've been working on a first person puzzle game, set in an abstract world - project name Conduit, currently in concept. Still aggressively iterating on the gameplay but thought I'd start to share a bit of progress as I work to get a vertical slice together.
Thanks for taking a look! Any feedback welcome.
Currently Grey/White box as I block in the gameplay/composition, detailed meshing/materials still to come.







Thanks for taking a look! Any feedback welcome.
Currently Grey/White box as I block in the gameplay/composition, detailed meshing/materials still to come.








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